16
General Discussion / Re: Auto reinforce too easy and difficult to judge?
« on: September 09, 2016, 04:39:37 PM »
It would be less punishing if the reinforcements didn't get there immediately, and there was a timer in battle that told you when they would arrive. So you could try to finish them off before then or run if you couldn't handle the entire fleet. I know Alex didn't like the enemy reinforcements arriving late, but it is a solution to something that makes the early game hard to balance.