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Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Messages - Flacman3000

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181
Mods / Re: [0.9.1a] Adjusted Sector
« on: December 31, 2020, 03:57:28 AM »
Am I not able to do randomized core worlds with this mod on?

182
Does anyone have an idea of how I rule out some mods that cause a memory leak in star sector is there any way to understand why my game seems to slow for no reason after big battles or playing the game for more than 2 hours. It's now gotten to the point where I have to close my game and reopen it to get good performance again. since loading into the game with all my mods is long I'm annoyed by this.

183
Mods / Re: [0.9.1a] Industrial.Evolution 1.8.c - Colony content expansion
« on: December 30, 2020, 05:05:04 AM »
Hey, man love the mod, I have an issue where sometimes I like to join my privateer raids, and when they set up to raid and all is well the fail to raid the system immediately they don't even move from the rendezvous point they basically say *** it and go back home failing even though the fleet was in pristine shape.

184
Mods / Re: [0.9.1a] Terraforming and Station Construction (v5.4.6)
« on: December 28, 2020, 09:30:43 AM »
Can anyone tell me why planets with a mild climate condition always have hot climate conditions making it a useless and unimmersive condition?

185
Hey man, I love your mod but is there a way to modify it to 50% more than your original values its to fast leveling up I find myself getting leveled up easily. And I have no clue what your custom multipliers do would you mind giving me a point in the right direction?

186
Mods / Re: [0.9.1a] Console Commands v3.0 (latest build 2020-08-28)
« on: December 24, 2020, 12:57:19 PM »
Anyone know how the traitor function works? I type in the traitor fleet and nothing happens it says no target I highlight the ship and do traitor and no target again? any documentation? Im trying to have my ally attack my testing ship with a my new modded ship.

187
I'm getting an access violation error whenever I try to load information from the ship data .csv

Any .csv, even the one from the base game

I've tried changing the paths to the correct values in the settings, but it isn't helping.

Any idea of anything else I could try?

Same thing for me it sucks man i have a log

188
Mods / Re: [0.9.1a] Sylphon RnD 1.0
« on: December 24, 2020, 01:10:11 AM »
Hey, man awesome mod! I was wondering how I can implement andromeda into my game It red to personalize my favorite ship hull with my favorite color. Do you have ship data for it or any way I can implement it into my game I would like to just purchase it as a rarer Replekia or just simply spawn one in let me know, please!!!

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