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Messages - planeswalker

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46
No Mace carrier Erick? Pretty please  ;D

47
Announcements / Re: Starsector 0.6.1a (Released) Patch Notes
« on: October 03, 2013, 09:58:13 AM »
Just a quick question, has the supply costs for fighters been modified/lowered? I don't see it mentioned in the patch notes.

48
General Discussion / Re: Are fighters supposed to be so costly?
« on: September 15, 2013, 10:09:53 AM »
Well, it is a new patch after all, let the modders and the devs decide whats a 'sweet' spot between costs. But yes I do agree, the supply costs are high and that's not even counting the supplies needed to replace blown up fighter hulls/chassis.

49
Hey Erich, thanks for trying to update your mod. Would it be possible to just upgrade the ships to be 0.6A compatible? As to be honest though, I love using your carrier ships as the vanilla game is severely lacking 'mid-line' carriers like your Lance (hope it would have 2 flight decks now ;D ) and starting the game with the Talus. For the campaign I've not played it before as I just like using your carrier ships. I prefer playing mods that add to the vanilla game as some mods are total overhauls with too many weapon systems and ships to keep track of.

50
Hey modders,

I was wondering, as the title is it possible to mod in or create character skills that give a bonus to all strikecraft (fighters, bombers etc)?

I love using the little buggers and watching a whole group of them tear apart a capital ship is most entertaining but over time as I play, bigger ships get all sorts of bonus from character skills, more ordnance points, flux, speed etc so the fighters usually get left behind. This has also led to some silly instances where a frigate with engine upgrade is faster than 90% of fighters available. Over time also if I get enough OP giving skills, usually when my char hits lvl 15-20, frigates with all the upgrades become more efficient than using fighters.

Is there a way to give a flat bonus to strikecraft only, such as 1 point in this skill gives 5% speed bonus or 1 point in another gives 5% range or damage.

Thanks for any answers.

51
Modding / Re: More Fighters - suggestions welcome!
« on: January 24, 2013, 06:14:56 AM »
Hey Thaago, any news on your update? Keep up the good work, its nice to have a simple fighter mod available for the game. The other mods tend to add way to much stuff for my taste.

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