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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - RartyMobbins

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Mods / Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« on: August 18, 2020, 11:21:17 AM »
I, too, would like to know if it's possible to obtain the Falken without using the console commands.

2
Mods / Re: [0.9.1a] Tahlan Shipworks 0.3.17
« on: August 10, 2020, 06:08:45 AM »
Found a bug where plugging an officer into any of the Regalia mobile armors will permanently change their personality to reckless.

Sounds like a feature to me. If I got a hyper-advanced mecha I would be pretty reckless too.

Anyway, I have the same question as Cathar - does Samsara-class have any hidden features/scripts or is the description just flavor text?

3
Registered just to say I have the same problem in my current playthrough. My mod list is quite large but the mods that I suspect might be the source of the issue are Vayra's Sector, Nexerelin and, to a minor degree, Adjusted Sector.

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