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Modding / Re: Misc modding questions that are too minor to warrant their own thread
« on: December 24, 2021, 04:58:01 AM »
Speaking of UI, adding new altitudes is easy apparently, but its now have only one skill in it:
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
I suggest using notepad++
Became my always enabled faction mod (kicking out DA of its place), absolute must-have!
I've never seen Divine Gift during my playthroughs. Considering its prerequisite, does it trigger at all (since max player level is 15 or sth)?
Getting an error when attempting to engage a Domain Era Cryosleeper Guardian.
You can already make a steady officer aggressive, (or an aggressive officer reckless .... or steady) by spending a story point. (and the story point is completely free .... 100% return)
I'm most interested in seeing someone create a subsystem mod, and the sooner the pillars of the modding community get into it the sooner someone like me (only not me lol) will make something standalone that can be added to anything!
I have to say I really like these - especially the Onslaught and Aurora. The Onslaught because of the facing and how it now better matches the Legion bay style. Where did you get these? Do I need permission from anyone? HMI is Hazard Mining Incorporated, correct? I'll send a PM to King Alfonzo.
The only one I likely won't go with is the Paragon. That's mostly because I intend upon increasing its bays to 6 instead of 4 and that would be too small of a bay to make visual sense.