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Mods / Re: [0.95.1a] Illustrated.Entities 1.1.a - Custom colony images and descriptions
« on: January 07, 2023, 03:37:04 PM »
RL comes first, dont worry about it. hope your situation improves soon.
Starsector 0.95.1a is out! (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23)
Is there a way to remove "Cramped quarters" feature to non player stations?
I was messing with the settings and decided to turn on all the features out of curiosity including the option that applies cramped quarters to AI stations.
but since I'm a *** chimp I forgot to do a back up save. I've turned off the option in the settings file but the penalty is still there.
Halp
This might be possible using console commands, but it's untested. Try the below and let me know if it works. Make a backup save first though!CodeIterator allSystems = Global.getSector().getStarSystems().iterator();
while(allSystems.hasNext())
{
StarSystemAPI system = (StarSystemAPI) allSystems.next();
Iterator allMarketsInSystem = Global.getSector().getEconomy().getMarkets(system).iterator();
while(allMarketsInSystem.hasNext())
{
MarketAPI market = (MarketAPI) allMarketsInSystem.next();
SectorEntityToken primaryEntity = market.getPrimaryEntity();
if(primaryEntity != null && primaryEntity.hasTag("station"))
{
if(market.hasCondition("cramped_quarters"))
{
market.removeCondition("cramped_quarters");
}
}
}
}Is it possible for a planet to spawn with more than four moons?Not in vanilla.
The Lights Out mod can though. And you frequently see that exact same text salad when 2 bodies overlap each other.
As I suspected. Thanks for your help!
I think you can type "removecondition boggled_cramped" or something like that when you visiting your station. I will check it later.