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Suggestions / Gradual map borders
« on: January 17, 2013, 12:36:21 PM »I thought maybe gradual map borders might be better than the current abrupt borders. Could be realized with a delayed push back effect that gets gradually stronger (in space and time) instead of the sudden maximum push back (+ popup) we have now.
To not interfere with fleeing the effect had to be delayed. That means ships can pass through without speed loss as long as they head straight ahead with full speed (maybe delay time is max speed related?). If you stay in the border zone longer the push back grows stronger and eventually you are forced out of it. Closer to the real boarder the effect will grow fastest. Leaving the boarder zone resets the effect for the ship.
Some advantages:
- Not the annoying pop ups all the time when fighting close to the border
- Instead a text warning "leaving combat zone" that does not interrupt combat flow (pop up at the very end)
- Doesn't limit movement when fighting close to the border. It makes no sense to corner someone in open space, does it?
- Allows to maneuver behind ships that have their back on the map border
- The feeling of a cage match would be mitigated
I have no idea in how far the combat map properties are an integral part of the game engine, so maybe this is pointless.
Anyway, thoughts?