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Suggestions / New Fire Mode "In Range"
« on: February 21, 2024, 02:28:26 AM »
It would be very useful to have a firing mode (besides Linked/Alternating) that enables weapons with different range to be in the same group. Pressing the trigger for such a group would simply just fire all the weapons in in that are currently in range of a target. So for example, I could put a Autopulse Laser (700 range) in the same group with a Ion Pulser (500 range). An enemy at 600 range is hit only with the APL, but when closing to 500 range I can unleash my full firepower on him - all without having to switch around my weapons groups or fiddling with autofire settings.
Currently I find it indeed quite fiddly to manage disparately ranged but otherwise synergetic weapon groups, especially for weapons that I don't want on autofire because of limited ammo or high flux impact. In practice that leads to me either just leaving the shorter ranged weapon on autofire (so it often wastes shots or flux) or having it in the same group and accepting that it sometimes fires when out of range (that kinds works for rapidly firing short range weapons with slow firing long range weapons, e.g. Hellbore + Assault Chainguns.)
Currently I find it indeed quite fiddly to manage disparately ranged but otherwise synergetic weapon groups, especially for weapons that I don't want on autofire because of limited ammo or high flux impact. In practice that leads to me either just leaving the shorter ranged weapon on autofire (so it often wastes shots or flux) or having it in the same group and accepting that it sometimes fires when out of range (that kinds works for rapidly firing short range weapons with slow firing long range weapons, e.g. Hellbore + Assault Chainguns.)