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Topics - Xareh

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31
Discussions / This is weird
« on: November 16, 2012, 01:52:01 PM »
Having console gamed for so, so very long, I've grown exceptionally used to 30FPS.
Like, so damn used to 30FPS that anything from about 25-30FPS looks butter smooth.

The strange part is I'll be making the jump to 60FPS+ in everything in a few days time... anyone else notice this? I know PC gamers who've gamed for years can have trouble dealing without 60 but...?

32
Discussions / World of tanks
« on: November 03, 2012, 02:40:45 PM »
Hey guys, as people in the Skype chat would know quite a few of us play WoT.
We have a clan, it's GaX-6 Industries (named after the creator of the Assault Chaingun).

Play with us if you'd like, currently it's me, Faiter119, Upgradecap, DJ Die and Axiege who play.

http://worldoftanks.eu/community/clans/500014791-GAX/

33
General Discussion / I am wordless *running Starfarer at huge res's*
« on: October 31, 2012, 09:04:29 AM »
So today, my father took delivery of a brand new awesome, sleek and sexy 15" Retina Display MacBook Pro.

It's very powerful. I was running Starfarer on a HD4000 alone and doing just fine.


But what I have to say....


Is I am COMPLETELY wordless to describe the beauty of playing at 2880*1800.

I'm not completely new to res's like that, as I do have a 2560x1440 monitor but the screen is so small, the PPI so large that the density of each centimetre is completely stunning. It's completely perfect and looks so... damn... nice...
Everything looks so crisp and....


PLAY THIS GAME AT HIGH RES! IT'S INSANE

34
Discussions / guys computer halp
« on: October 24, 2012, 10:01:50 AM »
oh noes

There's probably a much better place to ask this, but I'm calling on the great community here.
Right now, I have two concerns.
1. Getting an i5 3570. Not a 3570K, am I missing out on anything other than an inability to overclock?
2. The meat of my problem. I currently am comparing three cards.

1. A Palit Jetstream 660Ti.
2. An MSI Power Edition OC GTX 660Ti.
3. A KFA GTX 660Ti (in America, you'd know KFA as Galaxy)

My problem is kinda as follows. The Palit is cheaper, substantially enough to give me headroom to maybe buff up to a 3570K or better RAM.
The MSI Power Edition has apparently got the best components and due to having triple overvoltage at max overclocking it is as powerful as a GTX 670.
The KFA has 3GB GDDR5, contrary to 2GB everywhere else. While I haven't seen much in the way overclocking, the Galaxy equivalent runs surround gaming exceptionally well, and an extra gig would be quite nice I guess, especially for running high res textures and such.

I literally don't know...

35
Discussions / Mount and Blade 2
« on: September 29, 2012, 05:25:50 AM »
http://www.youtube.com/watch?v=XLB9PlqkONo
And now, let's hope like hell it's actually decent/ learns from previous problems/ has decent AI/ uses the graphics engine from War of the Roses maybe / better just everything

Hell, just hire all the developers of Floris modpack or integrate their work.

36
Discussions / Release dating
« on: September 19, 2012, 08:04:05 AM »
Someone explain this to me.

Most of this rage is levelled at Borderlands 2 (http://uk.gamespot.com/news/borderlands-2-finished-gearbox-now-working-on-dlc-6388153).

WHY?!

Why is there this ridiculous timespan between a release of a game that has been finished and actually reaching us?
Is it the press?
It's not even a matter of shipping! Digital distribution would solve that.  Most of these games are even in stores for what, a month prior to release?

What gives?

37
Discussions / Black Mesa
« on: September 15, 2012, 02:27:02 PM »
Yesterday, after 7 years of development, Black Mesa was released.
http://release.blackmesasource.com/

It's Half Life 1. It's free (just need steam.)

IT'S AMAZING

38
Discussions / the sims 3 is the second best game ever
« on: September 12, 2012, 08:36:43 AM »
http://www.youtube.com/watch?v=3IfcK6Fylog&feature=em-uploademail
FEATURES:
CREATE A FAMILY OF PSYCHOPATHS!
LURE YOUR NEIGHBOURS INTO DEVIOUS TRAPS!
HAVE NO POLICE REGULATIONS!
THE MOST HILARIOUSLY EVIL FUN EVER
REQUIREMENTS:
EVIL MASTERMIND

39
Suggestions / An Evil Laugh Button
« on: September 09, 2012, 04:54:55 AM »
Name says all. It would boost the immersion of the player who is some kind of evil maniac...

No, but really, it would be awesome to pull off this incredible business deal which is one sided and then blasting through the intercoms an evil laugh

40
Discussions / Doctor Xareh's 100% proven insanity solutions
« on: August 25, 2012, 01:25:24 PM »
Hello there reader,

Have you ever wanted to become INSANE?
If so, please, do pick from my various medicines.
First, allow me to welcome you...
To the sound of a possessed accordion
Finally, the speed

ORDER TODAY FOR INSNAIYTTYEWAFWFR

41
Discussions / Fictional corporate/company/country names?
« on: August 14, 2012, 02:43:57 PM »
Come up with some. Comical, serious, retro, etc., just wanted to hear some thoughts.
Oh, and inb4 TimCORP.

A future proofed company name that's mine is Pyranha Futuristics. Anyone else?
EDIT: Da slogan be 'With Added Bite'

42
General Discussion / This is a crazy question
« on: August 11, 2012, 06:56:19 AM »
If a trio of Buffalo Mk 2 attacked earth as it is now, who'd win? Us or the ship?

Granted, we have a lot, and I mean, a lot of firepower currently. I believe I once read the estimated time it would take for all of the firepower to eradicate humanity entirely was just one week of nuclear warfare or such. But. The Buffalo MK2 has lasers... and antimatter blasters... and such. Would it win?

Thoughts?

(also this topic is in limbo between general discussion and discussions)

43
Discussions / I realised about disney
« on: August 09, 2012, 02:17:26 PM »
remember how disney was always saying be yourself
n stuff

WELL NOW I KNOW WHY
THEY WERE TRYING TO PROTECT US FROM TEH HIPSTERS

I respect them slightly now

44
General Discussion / Burn Drive is a bit odd?
« on: August 09, 2012, 11:23:04 AM »
Anyone else ever notice that Burn Drive is actually fairly lenient with collisions? I mean, I was burn driving my way in a Dominator just for my testing period and I noticed even though I head on collided with the enemy my engines didn't cut out. I moved a full 45 degrees to the right after it too.

It was really weird. It took a while to start seeing my ship flaming out if it collided.

45
Discussions / Something that troubles me about games
« on: August 09, 2012, 09:14:25 AM »
I as a 14 year old gamer cannot understand for the life of me why people are like ZOMFG BANJO KAZOOIE! Or such.
I have a theory though.

MMOs stay alive due to their fans who get engrossed and who have spent enough time into the game to feel it'd be wasted if they left.
People spent their childhoods playing on NESs and SNESs so obviously they'll get nostalgia. Hell, why do you think WoW is alive today? RIFT could've killed WoW easily, it's just one has nostalgia, one doesn't, so boom.
But COME ON! Banjo Kazooie looks terribly boring. Nuts and Bolts on the other hand was fun. The ability to create your own way of tackling a level was loads o' fun. I dunno. It's certainly what they mean by a changing consumer base.

But here's my big thing. I am by seriously, seriously no means a 'casual' gamer. I play way too long for my own health, I loved TESIV and TESV, but for holy hells sake I detested Morrowind.

So I bought Morrowind, a game touted as being so much better than Skyrim and Oblivion and being seriously great. I was excited because I knew it had an awesome art style and had awesomeness in the lore and such.
I boot up to full settings, and first thing I notice is the view distance. The fog is like 'WTF?' though I know that's a software limitation in the engine. That said, I had view distance on max, so I was expecting better. Oh well.
Next thing I notice IS NO QUEST MARKERS?! Holy hell. What some might've called a challenge I called lack of functionality and I would be agreed with with my compatriots. I'm being serious, OK, a GPS satellite green marker over a character is overdoing it but is it that hard to just maybe circle the area on my map? I mean Uncharted had Drake's Journal which was awesome because you looked at it and figured it out and that was fun and challenging. This just seems like a straightforward problem. It was so bad I couldn't continue onwards without UESP's help - and even then it was fruitless due to the goddamn view distance preventing me from finding out where anything was.
Here's a really glaring problem. The combat. PEOPLE TEAR UP SKYRIM'S COMBAT BUT WHY NOT MORROWIND?! The combat HAS NO IMPACT. The dice roll system is horrible - if they were going to do that, at least copy Warhammer Fantasy since that actually has a really balanced chart for weapon skills and such. Hit you with ebony broadsword at 60 longsword skill - miss. Spam desperately, keep missing. Any possible kind of immersion I could've achieved that survived the fog and lack of feel in movement - oh man, I haven't even started on movement! It feels just like I'm painfully slowly gliding across a landscape. Still, immersion, anything that survived that was crushed by missing constantly. I swung my sword at him! The graphics met! WHY ARE YOU TELLING ME OTHERWISE? I can somewhat more agree with the marksman skill missing due to it being a projectile but seeing it hit and then reading 'miss!' is just poor. Magic feels weird and disconnected.

Let me weigh this up for you, Skyrim versus Morrowind.
Skyrim is for the older TES gamers and the newer ones. It is actually a rather mainstream title and surprised me with it's popularity.
Morrowind is quite a fair bit older. I would have started playing about the time it came out, a full decade ago.
Does it have a functional, good feeling movement system? Skyrim yes, Morrowind no.
Does it have combat (magic, archery and melee) that works well? Skyrim utilizes real hit detection, Morrowind just guesses if you hit or not.
Does the quest system work? Skyrim has quest markers that tell you were to go to prevent you walking five miles thataway. Morrowind gives you a location in text. When you start the game without any knowledge of the game world or a functioning map from day one, this serves purely as a barrier.
Does the game and viewpoint feel connected to the world it's set in? Skyrim has view bobbing and the combat feels sloppy and brutal. Which is very, very good! If I'm wielding a sword then I don't want to think it's paper, I feel the weight of my blows and such. It's just great and very very functional. It feels true. Morrowind feels like a kiddy slap fight with swords - there is very little movement, enough for me to see noclipping was no different from normal movement. It feels like there is nothing there.
But here's the great shame.
Morrowind has SUCH AN AWESOME STYLE! I WANT to enjoy the game properly! I want to enjoy walking around Vivec, I would like to take a visit to Mournhold and do quests. I liked walking down to Balmorra. I wanna play the game without using fast travel! The game feels so cruelly and poorly executed to a gamer like me. Skyrim immersed me greatly but I have a feeling Morrowind will do better still.

Yet it's not just Morrowind! I heartily enjoyed Fable 1 The Lost Chapters BUT the enemies were cruelly unbalanced and slow time was insanely over powered, making a troll that was nigh impossible to kill a cakewalk since it basically disabled AI. Fable 2 however, balances out combat, boosts the sense of the RPG hugely, provides a far fuller interaction with villagers rather than just named characters, the loot is far more varied and rated, it's just a way better game. Course Fable 3 is very mainstream but... I dunno, I kind've really like it. It's a spectacle fighter rather than RPG. Don't have much of a problem with that. Metal Gear Solid 1 I have no problems with, awesome game. Perhaps most importantly of all, Halo Combat Evolved - my first ever game - is to this day as good as an experience as Halo 3. Yet of course, that's just because it was my childhood game right? Not neccesarily. The combat was, and is, fast, brutal, the soundtrack is AMAZING, it just felt so damn great and halo reach is actually vindicative of that. Halo 3 and Halo 2 buff up 117's energy shield so some of the challenge is lost (IE legendary difficulty on Halo 3 is more like heroic/normal on reach/CE) but it just left me so awe inspired and full of joy to be able to run around being this monstrosity of a fighting machine.

This is all really horribly written, amirite? Tell me what you think.

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