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Mods / Re: [0.95a] DIY Planets - Terraforming and more!
« on: June 16, 2021, 02:01:53 PM »
Most of these are structures. I can only remember one using industry slot.
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
{"enabledMods": [
"Adjusted Sector",
"anotherportraitpack",
"Azurlane",
"BSC",
"CWSP",
"CaptainsLog",
"Csp",
"diyplanets",
"XLU",
"fluffships",
"gflportraitpack",
"gflportraitpack2",
"HMI",
"gunnyhegexpeditionary",
"hte",
"hiigaran_descendants",
"hololive_portraits",
"IndEvo",
"interestingportraitspack",
"kazeron",
"keruvim_shipyards",
"kingdomofterra",
"lw_lazylib",
"ArkLeg",
"luddenhance",
"mag_protect",
"MagicLib",
"Mayasuran Navy",
"missingships",
"nexerelin",
"OcuA",
"ORA",
"pn",
"plight_of_the_valkyries",
"PulseIndustry",
"rebalanced_doom",
"rotcesrats",
"roider",
"tahlan_scalartech",
"SCY",
"SEEKER",
"shadow_ships",
"StopGapMeasures3",
"tahlan",
"exalted",
"star_federation",
"TORCHSHIPS",
"underworld",
"US",
"vic",
"vayrashippack",
"XhanEmpire",
"astroidships",
"prv",
"shaderLib"
]}
this mod looks absolutely epic. but reading through i saw the bugs, have they been addressed?