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Messages - Lokoth

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Modding / Re: [0.96a] Star Wars 2020 v1.0.0a
« on: December 03, 2023, 02:54:39 PM »
After talking about it with others, I do need to agree with the others saying this mod has a balance problem : fighting with fleets from other factions added by this mod is totally fine if you're playing one of those factions, but it's either impossible to bring down anything larger than a cruiser if you play a more vanilla faction or it's just straight up too easy if like you play the Empire and go up against the Hegemony. I'd love to keep using this mod but I admit the serious inbalance bothers me so I'm going to uninstall it for now and pray for a slight rework stats wise.

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Mod link is back online, for those wondering. The mod author has been warned of the situation.

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So this didn't get an update for a while now, but ever since I've updated a couple few mods for a new playthrough I can't seem to be able to recover ANY unique ships from higher value bounty. I've read in the thread somewhere this was a known bug but what bothers me is that It used to work fine before updating a few of the mods I'm using that I believe anyway have nothing to do with this. Like, maybe Nexerelin can conflict somewhere, but it seems a bit exaggerated. Hopefully OP can fix it.

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Modding / Re: [0.9.1a] Boardable Unboardables.
« on: June 03, 2020, 11:59:23 AM »
Here you go, not actually sure if It's the latest version tho, I hadn't played Starsector in a while, hope that helps anyway
https://files.catbox.moe/9uzb4f.zip

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