1406
« on: April 03, 2012, 12:22:22 PM »
First, has it been decided how your character and officers gain experience? Does the game (1)give your entire fleet a set amount of experience after a battle like it does now, or (2)will your character and officers earn bonuses depending on how much damage or how many ships that you/they disabled? While I would prefer the second option as it gives you an incentive to be more productive during a fight, it has the drawback of forcing you to play in a combat role. Players that aren't as good at piloting their ships or enjoy flying a fire-support ship could be at a disadvantage.
Second, I came to this game after playing SPAZ. While I don't have a large problem with the controls, I was happy to find that if you hold the "SHIFT" key while in combat, the controls behave more like SPAZ's did. Is there (or will there be) an option to make that the default control type? I love how much easier this would make kiting with something like a Hound, Lasher, or Tempest.
Lastly, is there an option in the Refit screen to set a weapon group to default to autofire? A large frustration of mine is to be flying my ship in to the middle of a fight and not realizing that I didn't set my point defenses to fire.
Thanks.
EDIT: Oh, one more question. Is there any way to save a ship loadout so that you can access it from a different saved game?