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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - BillyRueben

Pages: 1 ... 92 93 [94]
1396
Suggestions / Re: Asteroid mining?
« on: April 05, 2012, 12:02:11 PM »
If the work is automated and you can just pop in and collect credits I think that it would be awesome. If it is anything like the early game of SPAZ where you have to grind for 15 minutes at a time so you can buy your next hull, no thanks.

Ugh, that was awful. Often, you'd have to change ships just to pick up more glowing space rocks so you'd be ok for a battle.
Granted, it wasn't quite as bad after they added in the "A, B, and C" loadout saves so switching between ships wasn't such a pain.

1397
Suggestions / Re: Universal Loadouts
« on: April 05, 2012, 11:56:30 AM »
Wow, that idea evolved. The online loadout trading sounds cool, but more than anything I'd just simply like to be able to have my own personal loadouts between save files.

1398
Suggestions / Re: Asteroid mining?
« on: April 05, 2012, 11:54:19 AM »
If the work is automated and you can just pop in and collect credits I think that it would be awesome. If it is anything like the early game of SPAZ where you have to grind for 15 minutes at a time so you can buy your next hull, no thanks.

1399
Suggestions / Re: Onslaught Challenge
« on: April 03, 2012, 06:36:58 PM »
Heh. I literally roflstomped the hegemony SDF with Autoresolve, using an onslaught with 5 gauss cannons, assault guns, torpedoes and flaks. Used a broadsword wing and a piranhas wing. Roflstomped then with that ;D
Ok, now do it with a Hound and a couple of Talon wings.

1400
General Discussion / Re: Hound Love
« on: April 03, 2012, 03:01:07 PM »
Had to post and show some Hound love. I hate fighting them, but I love flying them.

1401
Good idea, but I already use "Q" for hold-fire.

1402
You can switch the default A and D commands and the shift-A shift-D in your controls - is this what you wanted?
That's exactly what I wanted. Thank you. I can't believe I didn't think of that.

1403
Done. I just hope that those controls options I was asking about don't need to be suggestions as well...

1404
Suggestions / Universal Loadouts
« on: April 03, 2012, 01:21:03 PM »
I would love to be able to load my "Light Lasher" loadout from one of my save files to my brand new save file. I'd rather those loadouts be saved game-wide rather than be restricted to the save file I saved it on.

1405
Well, hopefully there will be an option for loadouts to be universal in-game. Not a big deal, just a "would be nice" feature.

1406
General Discussion / A Few Questions Concerning XP & Control Settings
« on: April 03, 2012, 12:22:22 PM »
First, has it been decided how your character and officers gain experience? Does the game (1)give your entire fleet a set amount of experience after a battle like it does now, or (2)will your character and officers earn bonuses depending on how much damage or how many ships that you/they disabled? While I would prefer the second option as it gives you an incentive to be more productive during a fight, it has the drawback of forcing you to play in a combat role. Players that aren't as good at piloting their ships or enjoy flying a fire-support ship could be at a disadvantage.

Second, I came to this game after playing SPAZ. While I don't have a large problem with the controls, I was happy to find that if you hold the "SHIFT" key while in combat, the controls behave more like SPAZ's did. Is there (or will there be) an option to make that the default control type? I love how much easier this would make kiting with something like a Hound, Lasher, or Tempest.

Lastly, is there an option in the Refit screen to set a weapon group to default to autofire? A large frustration of mine is to be flying my ship in to the middle of a fight and not realizing that I didn't set my point defenses to fire.

Thanks.

EDIT: Oh, one more question. Is there any way to save a ship loadout so that you can access it from a different saved game?

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