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Announcements / Re: Starsector 0.96.1a (In Development) Patch Notes
« on: January 17, 2024, 09:22:28 AM »@Alex: Is there any consideration for how immobile ships like the Dominator are? I have struggled to see how they really function against Ordos when those ships are all super fast and mobile with a million flankers.
Dominator feels like a sitting duck. Yeah it has good forward firepower, but I feel like so much of the game is dictated by speed that this type of ship gets left behind (pun intended).
I find that their mobility is fine, you really just have to get into fighting distance with them, and Burn Drives are more than enough for that. The issues begin when your target doesn't have the decency to remain in your firing line. So if you've got the OP Auxiliary Thrusters work well. Otherwise both Helmsmanship or (Elite) Impact Mitigation can help with maneuverability. By default however you need to flank it with more mobile "skirmishers", otherwise it does go down quite hard to flanking.
SO Dominator is another case entirely. They just need to get in the face of the enemy and unload everything. Automated Repair Unit helps with weapont/engine downtimes.