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Starsector 0.98a is out! (03/27/25)

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Messages - Sandor057

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1
General Discussion / Does anyone have a use for timid officers?
« on: May 18, 2025, 04:50:31 AM »
Question as title. And I mean using an actually timid officer, not retraining him to cautious.

2
Suggestions / Re: Dismissing an officer should give you 1 crew
« on: May 18, 2025, 04:46:21 AM »
On the contrary, it should take away 1 crew. After all, crew are all the non-marine personnel you have, officers included, logically.

3
General Discussion / Re: Shared colony Crisis bar
« on: May 12, 2025, 02:48:35 PM »
Having a shortcut for a cost does not mean the design works well. Escalating a crisis was added as an option exactly because of the slowly trickling issue with the design.

4
Suggestions / Re: add fringe colonies for Core World factions
« on: May 12, 2025, 05:23:02 AM »
Alternatively, change it back to player markets contributing to the global market cap.

5
Suggestions / Re: add fringe colonies for Core World factions
« on: May 11, 2025, 07:58:25 AM »
Would make sense for at least a few, possibly temporary colonies to pop up. Also, connected to this, some planet survey network should be possible. After all, the player is not alone in exploring and it would give a function to survey data. First one to sell it gets premium.

Spoiler
Shouldn't Remnants rather target frontier colonies of all factions after ~10 years instead of creating their own?
In the long run that should be its own Crisis.
[close]

6
General Discussion / Re: Deploy the SpySat
« on: May 08, 2025, 12:30:04 AM »
I think you are meant to only accept these if the planet in question has a magnetic or asteroid field. Or else, if you run an Insulated Engine-heavy, or phase fleet.
For what it's worth though, I never accept these. The amount of time or fleet respec is not worth the meager reward.

7
Suggestions / Re: Another hook for the Scythe of Orion quest
« on: April 30, 2025, 01:40:30 PM »
I have only *once* started and did the quest proper. All the other times I just stumbled upon Sentinel and was like "why bother starting it correctly?" A bit of a bummer, but that's what I get for prioritizing exploration before colonization.

Also, it's a bit weird that even after skipping the first half of the quest (ie never getting it from the Path), the dialogue for delivery is basically "here's the bomb you wanted (you know,  the one we've never discussed)."

8
General Discussion / Re: Who should I sell degraded forges to?
« on: April 25, 2025, 02:55:58 AM »
Corrupted nanoforge goes wherever you feel like it. Pirates should get a pristine one so that the quality of all the free ships you loot from them improves. That said, they also benefit greatly from spare capital BPs. Unfortunately they will still mostly use their usual ship, but hey, it's nice to loot the odd Legion or Conquest. Also, Odyssey is sometimes quite dangerous in pirate hands. (Note: Not survivable though.)

9
Suggestions / Re: 1 more (stolen) LG capital
« on: April 20, 2025, 08:31:34 AM »
I've always found it strange, that the Diktat has none of the old Hegemony ships. The Diktat has been only around for about 30 years, so there should still be the odd Dominator, Onslaught, Legion or other remnants of the Hegemony intervention fleet that sided with Andrada. Would be fine if they were LG exclusive.

10
General Discussion / Re: Planets to colonise in the core sector
« on: April 19, 2025, 02:48:16 AM »
If you are taking a commission, then any barren 150% planet is a decent starter. Getting a starter planet in Aztalan or Hybrasil will mean you will have some extra defense against crises. If not, Magec is a good place to start, with the occasional pirate satbomb fleet to beat. Kumari Kandom is also decent.

11
It got moved around a bit. Now defeating the League grants 10% accessibility. Defeating the Pirate crisis "greatly" reduces the chance for Pirate trade distuptions, and the deal with Kanta "virtually eliminates" Pirate distuptions. What the exact difference is between the two is, in my experience, minimal.

12
1) TT built the drone fleets, and there is some speculation by the bar historian that they may pre-date the Collapse, as they were put to use in huge numbers very quickly.

2-3) There is no clue on this one, possibly the Omega is to AI what AI is compared to a human. But to be on point, there is no in-game clarification. Pseudo-deity makes sense I guess

4) It's built by TT as a black project. So very unofficial and secretive by some bigshot or another.

5) The Alpha core in the Zig is dubiously responsible for a possible core meltdown signal, it denies its involvment. The Beta core in a Galatia mission holds the research crew of a secret research outpost hostage. This can be solved in a number of ways, one if which is for the player to promise to take it to Omega, to which it surrenders. Can't recall any other AI core story directly related to the player (except if you want to remove an AI admin...).

6) It's in the Guardian's description. That's as objective as it gets.

7) We know TT likely did not understand them fully, but Scylla and co are ahead of that. The rest is sci-fi lingo.

8) From a lore perspective, dormant state is better for long-term preservation. As for the neutral fleets, scouting behaviour as opposed to hostile fleets' guarding behaviour.

9) For one, their bounty texts indicate, that they normally should not have hyperspace capabilities. It's not explored deeper than that.

10) We can speculate, but likely, as referred to in bounty texts, far away systems were not economical to cleanse, so instead the war was declared won.

13
Announcements / Re: Starsector 0.98a (Released) Patch Notes
« on: April 05, 2025, 01:02:03 PM »
Huh, just noticing the hotfix. Does anyone know whether it is savegame compatible with 0.98a-RC5?

14
I think this is something also raised in a different Bug thread here.

Edit: ah, I think I've got it - the bug requires saving and then loading the game while the fleet is spawned. And then story-recovery derelicts seem to not have "automated ships" etc... hmm.

15
Loke does mention just about the whole gang with first names though.

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