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« on: January 07, 2022, 11:20:42 PM »
i just updated starsector after about a year of not playing. I redownloaded all my mods and installed a few new ones. Starsector is not loading and i get this error:
72866 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Key [collisionClass] has invalid value [HITS_SHIPS_ONLY_NO_FF] in [{"specClass":"missile","missileType":"ROCKET","collisionClassByFighter":"NONE","sprite":"graphics/Oculian Armada/missiles/ocua_luna.png","glowColor":[255,50,50,127],"noCollisionWhileFading":"true","fizzleOnReachingWeaponRange":"true","useHitGlowWhenDestroyed":"true","engineSpec":{"dec":"300","turnRate":"100","turnAcc":"500","acc":"300"},"size":[40,40],"id":"ocua_luna_shot","center":[20,20],"explosionColor":[255,100,255,255],"armingTime":"0","collisionRadius":"30","explosionSpec":{"particleSizeMin":"5.0","duration":"0.1","particleCount":"0","particleDuration":"1","collisionClassByFighter":"HITS_SHIPS_ONLY_NO_FF","coreRadius":"75","radius":"200","particleColor":[255,155,155,255],"particleSizeRange":"3.0","collisionClass":"HITS_SHIPS_ONLY_NO_FF"},"glowRadius":"65","dudProbabilityOnFlameout":"0","explosionRadius":"250","useHitGlowWhenDealingDamage":"false","onHitEffect":"data.scripts.weapons.ocua_luna_effect","collisionClass":"HITS_SHIPS_ONLY_NO_FF"}]
java.lang.RuntimeException: Key [collisionClass] has invalid value [HITS_SHIPS_ONLY_NO_FF] in [{"specClass":"missile","missileType":"ROCKET","collisionClassByFighter":"NONE","sprite":"graphics/Oculian Armada/missiles/ocua_luna.png","glowColor":[255,50,50,127],"noCollisionWhileFading":"true","fizzleOnReachingWeaponRange":"true","useHitGlowWhenDestroyed":"true","engineSpec":{"dec":"300","turnRate":"100","turnAcc":"500","acc":"300"},"size":[40,40],"id":"ocua_luna_shot","center":[20,20],"explosionColor":[255,100,255,255],"armingTime":"0","collisionRadius":"30","explosionSpec":{"particleSizeMin":"5.0","duration":"0.1","particleCount":"0","particleDuration":"1","collisionClassByFighter":"HITS_SHIPS_ONLY_NO_FF","coreRadius":"75","radius":"200","particleColor":[255,155,155,255],"particleSizeRange":"3.0","collisionClass":"HITS_SHIPS_ONLY_NO_FF"},"glowRadius":"65","dudProbabilityOnFlameout":"0","explosionRadius":"250","useHitGlowWhenDealingDamage":"false","onHitEffect":"data.scripts.weapons.ocua_luna_effect","collisionClass":"HITS_SHIPS_ONLY_NO_FF"}]
at com.fs.starfarer.loading.D.o00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpecLoader.o00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpecLoader.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I have no idea what i am looking at nor do i know what i need to fix.
I am pretty sure it has to do with [0.95a] Red - the Oculian Armada (0.9.1a) Mod