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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - Stelarwand030

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16
Modding / Re: [0.95.1a-RC6] Northern Expedition (WIP)
« on: December 19, 2022, 01:57:33 AM »
All the ships have a simple and cool design. This looks like a fun mode to play.

The only problem I see with the ships is the 4th destroyer down. All the ships but that one have a symmetrical vertical design that is off putting and jaring.

17
Mods / Re: [0.95.1a] Console Commands v2021.12.25
« on: September 03, 2022, 02:14:15 PM »
Upcoming/planned features:
  • More commands! If you have any requests let me know in this thread and I'll try to add them to the next version.

I have asked this before but can you add a CC that adds in ships/weapons for a single mod only? when I try and use allhulls and allweapons my game slows way down and freezes for several seconds. And when I try and view the ships I only get a few FPS. Having a CC that adds the ships/weapons of only one mod would be very helpfull.

18
Is this still coming back? The ships look awesome.

19
For what ever reason i cannot see all the skill choices. Is there a mod or something that adds a scroll bar? or a way to view the entire skill list?

20
I dont know why but i cannot see the entire skill tree. Is there a mod that fixes this? I have a bunch of mods but i don't know if any of them mess with the skill tree.

21
Don't use Ron's Editor to open .java files, it's for .csv. Notepad++ will do, although for more serious work an IDE is recommended.

Ide?

22
Modding / Re: [0.95.1a] Unofficial Diable Avionics Portrait Pack.
« on: March 28, 2022, 04:27:03 AM »
Very nice. I like the one to the very left and the one second from the right.

23
I am trying to edit a hullmod mod I bought but the game keeps crashing. i would ask the creator but he lives in Kyiv... so...

Here is the Mod: https://files.gamebanana.com/bitpit/rofhullmod_378fa.rar its a super cheaty mod that increases damage and rate of fire for all weapons. I want to drop the damage modifier but the game keeps crashing. Can someone tell me how to do that?
Works for me, you might just have edited it wrong (post the modified code and error message if you continue having trouble)

Here's the missile hullmod with halved damage bonus (replace the contents of existing file):
Spoiler
Code
code
[close]
code
[/code][/spoiler]

I am using rons editor. what i want to change is the damage bonus for the all rof hullmod from 1000 to 100. yet every time i do this I get: fatal: Error loading [data.hullmods.allrofhullmod] Cause parsing compilation unit 'data.hullmods. allrofhullmod'

here is the original code
Code
package data.hullmods;

import com.fs.starfarer.api.combat.BaseHullMod;
import com.fs.starfarer.api.combat.MutableShipStatsAPI;
import com.fs.starfarer.api.combat.ShipAPI;
import com.fs.starfarer.api.combat.ShipAPI.HullSize;
import data.scripts.util.MagicIncompatibleHullmods;

public class AllRoFHullmod extends BaseHullMod {

    public static final float ROF_BONUS = 10f;
    public static final float FLUX_REDUCTION = 500f;

    public static final float DAMAGE_BONUS_PERCENT = 1000f;
    public static final float AMMO_BONUS_PERCENT = 1000f;
    public static final float RANGE_BONUS_PERCENT = 1000f;
    public static final float HEALTH_BONUS_PERCENT = 1000f;
    public static final float ACCELERATION_BONUS_PERCENT = 1000f;
    public static final float SPEED_BONUS_PERCENT = 1000f;

    public void applyEffectsBeforeShipCreation(HullSize hullSize
        if (stats.getVariant().getHullMods().contains("rof_hullmod_ballistic"))
            MagicIncompatibleHullmods.removeHullmodWithWarning(stats.getVariant()

I want to drop the DAMAGE_BONUS_PERCENT = 1000f to 100f but whenever I do the game crashes.

24
I am trying to edit a hullmod mod I bought but the game keeps crashing. i would ask the creator but he lives in Kyiv... so...

Here is the Mod: https://files.gamebanana.com/bitpit/rofhullmod_378fa.rar its a super cheaty mod that increases damage and rate of fire for all weapons. I want to drop the damage modifier but the game keeps crashing. Can someone tell me how to do that?

25
Modding / Re: [0.95.1a] Additional Search Commands
« on: February 08, 2022, 01:30:33 PM »
This is awesome. I am so glad I found it.

Do you think you can make a command that only gives you the ships of a single mod? Like "addships mod1" and you get only the ships of mod1.

I can pay for it.

26
Modding / Re: Presenting the USS DEFIANT
« on: February 02, 2022, 01:27:51 AM »
Not bad. This seems like a fun ship to play around with. Is this a stand alone or is the mod compatible with Star trek mods? I mean is the does the mod attach the ship to a faction?

27
Modding / Will pay for a new hullmod
« on: January 23, 2022, 09:58:29 PM »
I am not the most savy at coding and as such I am willing to pay someone to make a mini-mod that has a hullmod that increases the fire rate of all weapons. (balistic/energy/beam... etc.)(large/Medium/Small)

28
Modding / Re: I need help modding Hullmods
« on: January 23, 2022, 06:28:16 PM »
I took a look at other mods and the guides but it was all over my head. I am not the most computer savvy.

29
Modding / Re: I need help modding Hullmods
« on: January 23, 2022, 03:51:14 PM »
After another hour of getting nowhere I decided to use another hullmod that increases fire rate and copied it a bunch in the hullmod.csv. Now instead of 1 I have 10.

I might come back to this... maybe.

30
Modding / Re: I need help modding Hullmods
« on: January 23, 2022, 01:54:28 PM »
i got this last night but could not figure it out and i could not fix it. it crashes the game on start up.
I tried to reinstall the game and mod but its still there.

13054 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - org.json.JSONException: JSONObject["name"] not found.
org.json.JSONException: JSONObject["name"] not found.
   at org.json.JSONObject.get(JSONObject.java:406)
   at org.json.JSONObject.getString(JSONObject.java:577)
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


i went through the mods one by one and found the issue. I tried to change another mod but failed. i reinstalled the mod.

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