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Suggestions / Re: Rugged Construction Should Also Reduce Crew Casualties
« on: May 26, 2022, 06:54:05 AM »I very strongly disagree with "generally worse in combat, only speed matters" sentiment. Low-tech has received enormous buffs recently, and is arguably "generally better in combat" now. New low-tech ships have about the same speed as high-tech ones, with double the range and triple the efficiency on their weapons.
Shieldless ships with rugged construction specifically could use crew casualties reduction, but the rest seem priced correctly to me.
Lowtech is much better now, after the buffs, now I dont feellike im directly making the game harder for myself when i use them. For normal battles they are the same as any other. However try to take down the doritos or even just heavy ordos with a lowtech themed fleet. It is possible but with enourmus losses.
Currently the 40 dp lowtech battlecarrier have a higher logistical profile than a 60 dp hightech battleship. I'll borrow Zyms chart from the Low Maintanence mod.
This is not priced correctly in my oppinion.
Manticore and Eradicator are in a better place exactly beacuse they are faster, and have better logistical profiles.