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Mods / Re: [.53a.1] Green Sun & Other custom factions [Campaign and Missions]
« on: May 03, 2017, 11:14:59 AM »
Holy crap that is exciting, thank you!
Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)
Maybe add an ASP 'AAA' service? if the player pays ASP: change the distress call icon and dispatch an ASP tanker when the distress call is clicked?
Not without some help from Alex, whether he makes them vanilla or allow us to spawn object that are ignored by the AI: the trail were invisible fake missiles placed on top of the engines when the fighter were accelerating and removed otherwise. Problem is, the Point Defense weapons went crazy when those missiles kept appearing and vanishing at close range. They switched targets all the time to face the "new threat" and never actually fired.