Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - ciago92

Pages: 1 ... 37 38 [39]
571
Modding / Re: Halo: universe (Ideas)
« on: March 07, 2012, 12:17:32 PM »
I'd say more than one shot, but something like at least thirty second cool down

572
Finishing my insanity playthrough of Mass Effect 2 in preparation for TOMORROW!! So freaking excited :-D
World of Tanks
XCOM: UFO Defense or whichever the first one is
NHL 12
Sins of a Solar Empire: Rebellion (Beta)
FTL (Beta)

573
Mods / Re: Star Wars Mod Update: v2.04 new guns
« on: March 03, 2012, 06:07:08 PM »
No worries, I'll just go capture a couple :-)

574
Mods / Re: Star Wars Mod Update: v2.04 new guns
« on: March 02, 2012, 08:10:46 PM »
Are the ships added to the stations yet? I haven't been able to find any in 2.02 and was wondering if that was better in 2.04

575
Bug Reports & Support / Re: Strange AI behavior - lowering shields
« on: February 28, 2012, 07:03:19 PM »
I'm with you Thaago, the only non-strike craft losses I've suffered were when my ships got too close to a cruiser to finish it off, then dropped shields when it stopped firing

576
Bug Reports & Support / Escaping doesn't work
« on: February 26, 2012, 03:12:46 PM »
I'm running around with a decent fleet and a bigger fleet appears and we engage. I look at them and go "Oh boy, too big." I click LEAVE and it says opposing fleet maneuvers to prevent withdrawal. Ok, thats fine. It then gives me three choices: All Out Attack, Hold Position, Break Through Enemy Lines and Escape. I choose Break and Escape. It says "The opposing fleet assumes a defensive formation. The enemy's defensive formation allows you to avoid battle." Excellent, so I can leave? Nope. The only option for me to click is "Leave" which then loops back to Opposing fleet maneuvers to prevent your withdrawal. Infinite loop of "No you can't leave, You're cut off. Run thru their lines. They back off. You can leave! No you can't leave"

577
Mods / Re: Star Wars Mod Update: v2.0 beta getting close to complete
« on: February 26, 2012, 12:58:19 PM »
Just curious if/when the ships will be added to the campaign? I would love to be flying around in a YT-1300! :-D

Pages: 1 ... 37 38 [39]