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General Discussion / Re: Is it possilbe to recovery a drone battleship?
« on: April 09, 2021, 06:20:53 AM »
I thought you could get the guardian if you had nex installed? At least that's what I was told in another thread.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
I was wondering what you all were talking about...
I always play as trader a nd never have profits.
Then I realized, it is because you are talking about smuggling, not trading.
When trading normally the 30% tax both on purchase and later when selling screws you hard.
Indeed, black market seemly is OP, but not just because it is OP by itself, but because it is too safe.
I always avoid black market because I thought it would be super dangerous, seemly... it isn't.
Well, I dislike the new skill system for the exact reason I expected. There's no good choices in it. Most of the time it's a "choice" between something I never wanted anyway (carriers, phase ships) and something that's a very minor benefit I don't really care about. On one hand it's working as intended, since different players might have different ideas about what they never want, but for an individual player there's little choice.
A lot of the time it's choosing between two options NEITHER of which I want just to get to the higher levels.
And looping around is very much not a thing. Can't loop around leadership and industry without wasting a skill point on colonies, can't loop around tech without wasting a skill on sensors, can't loop around combat because the only tiers where you want both are 2 and 5.