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Suggestions / Re: Decivilized sub-population hazard should decrease based on population size
« on: November 06, 2019, 09:47:17 AM »One more option: saturation bombardment removing decivilized.That should add the pollution condition in return.
What? Pollution is a flat 25% hasard, while de-civilised has both that and a pop growth linked to it.
Why would anyone sat bomb a planet for an objectively worse status?
Having both growth buff and hasard/stability debuff slowing down with pop size seems the most reasonable situation.
Edit: Oh my that's impressive, posted this one minute after the author already realised that, my bad x)