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Mods / Re: [0.9.1a] ED Shipyard 1.9.4 (updated 17/11/2019)
« on: November 21, 2019, 01:06:19 PM »Sorry for the delay i use Eclipse, there is a tutorial for it here in the forums, the java version is 1.7, but i guess you figured it out.
Np mate!
I got it to work with netbeans, just had to set the original source up as being Java 1.7
now I can even compile it with Java 13. I still think your way is safer, compatibility wise.
So far I managed to make the terrier drones reach their resupply target more reliably.
Didn't have time to check into the papillon yet.
If you want to contribute you can send me the code later, i will make a build and release tonight.
For the papillon i want to make it clear: i already changed them into normal bombers (removed phase cloak) so if you want to try to fix them just to know if you can go ahead. If you make a nice custom AI that uses phase cloaks properly and let me use the code i could make a new bomber that uses it (if you will do it make them go past the target while phased and do the bombing run from behind)
Hm. Might be a bit tricky. But you could do something like set a fixed point behind the target to unphase (like 100 units closer than the maximum lead on their equipped bombs/rockets etc) for them to fly to before unphasing.
Or set them to target engines first, since you'll be hitting those first from behind anyway.
I'm not a programmer (some experience, but no AI development experience), but those are what I think would be simplest for what you have in mind as a phasecloak bomber.