31
Mods / Re: [0.9.1a] Vayra's Ship Pack v1.1.2b - TWO HOTFIXES 2019-12-12
« on: December 13, 2019, 02:13:09 AM »
Unfortunately, the latest version of the mod is still broken. ^^;
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Question: can you tell/do you remember where the extra launch time is spent? Does the bar itself move slower, or is all of the extra time spent after the loading bar fills in completely?
If you check starsector.log, it should have a stack trace which might point you towards the cause of the current crash, at least; not necessarily the overall culprit.
The contents of the saves/common folder from an install where the launch is slow could also be helpful in figuring out the issue. Nothing else in the saves/ folder could conceivably have any impact on application loading times.
Edit: if it's a "launching the application" issue
Ah, yeh, it's probably cause Legio is currently tagged as a pirate faction, but since I disabled their base building behaviour, I should set them back to a normal faction.