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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Longsword01

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1
Modding / Re: More Officer Skills
« on: September 18, 2019, 04:21:53 PM »
It is save game compatible, but if you have a officer that is ready to level up before you install this mod it won't apply for that one level up (As I found out) but will apply to future level ups after that.

2
Modding / Re: [0.9.1a] Terraforming [Beta] 0.0.2v
« on: September 15, 2019, 01:17:15 AM »
Just a small note, the descriptions of the Orbital Shade and Orbital Mirror are backwards.  The mirror describes what the shade does and the shade describes the mirror.

3
Modding / Re: Question about portraits
« on: September 14, 2019, 10:08:24 PM »
Thanks for the info.  I'll try this still learning what I can about modding this game by doing edits here and there via other mods that work and seeing what sticks and what doesn't.

4
Mods / Re: [0.9.1a] Another Portrait Pack v1.2
« on: September 11, 2019, 09:30:51 PM »
Yes, I have four running but there is some overlap as at least two of them have the same portraits in them, because of that for myself I'm merging them to prevent the overlap.  But I'm new to the modding side for starsector so I don't know how exactly the game handles loading the different packs but I do know that the images do load in for the factions and for you to choose from at character creation.  As long as the portrait packs have the appropriate faction files made.

5
Modding / Re: Question about portraits
« on: September 11, 2019, 09:59:29 AM »
Ok and then have it so my pack loads in after all the other faction mods?  Do I put a 'z' in front of the name in display to the user line in mod.json file?

6
Modding / Re: Question about portraits
« on: September 11, 2019, 09:40:39 AM »
Thanks, I guess I'll either need to go into each faction file and add in the portraits or merge em all into one.

7
Modding / Question about portraits
« on: September 10, 2019, 10:30:10 AM »
Hi all I've been working on a merged portrait set of a few packs found here on the forums.  This will most likely be for personal use depending on what has to be done in regards to the authors of the packs that I've merged.  I did this since I saw in the character creation that there was a fair amount of duplicate portraits in the menu bloating it by a fair amount.  I wanted to trim that down so there were no or very few duplicates there and also so I can give most factions in my game a set of unique to their faction portraits with a pool of common ones.  I have fourteen faction mods in the game so I was wondering what could be done so that I just need to use the pack I bashed together so that only those portraits are used, or is that possible?  Would I have to make those changes individually in each faction mod I have in game?

Also what file controls which portraits show up in character creation is it the player.faction file?

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