You swore there were no bugs. You swore to me
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Spoiler
530719 [Thread-4] ERROR data.scripts.campaign.intel.VayraPlayerBountyHunter - *** null, probably didn't have a VayraPlayerBountyIntel or the faction id was malformed
530728 [Thread-4] INFO data.scripts.campaign.intel.VayraPlayerBountyHunter - spawned bounty hunter Councilist bounty hunter with 53 FP to hunt and kill the player for their crimes
530729 [Thread-4] ERROR data.scripts.campaign.intel.VayraPlayerBountyHunter - *** null, probably didn't have a VayraPlayerBountyIntel or the faction id was malformed
533404 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.campaign.intel.VayraPlayerBountyHunter.createBountyHunter(VayraPlayerBountyHunter.java:175)
at data.scripts.campaign.intel.VayraPlayerBountyHunter.sendFleet(VayraPlayerBountyHunter.java:105)
at data.scripts.campaign.intel.VayraPlayerBountyHunter.advance(VayraPlayerBountyHunter.java:82)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Context - I raidspammed the only market of a minor mod faction (Persean Democratic People's Revolutionary Council) that was well outside of the core worlds, racked up an impressive bounty, and then invaded and abandoned it, eliminating that faction. I left that system and returned to a system in the core worlds. Now, whenever I try to jump out of the system I am stranded in, I get a CDT with a fatal:null message, and the above is the relevant stuff in the logs afterwards.
I can provide you with the save file if you want. Warning - I count 27 mods active on this save.
Also, can you think of an easy way to fix this with the console mod or something? I have a save copy from about a year earlier that should be good, but I am not super keen on losing a year of campaign time (and 10 million worth of raided blueprints).
EDIT: It doesn't crash when I use the console to jump to a system in the fringes and enter hyperspace from there, and I didn't get a crash when I entered and exited a core system from there (although I just popped in and out, didn't hang around). Guess I will just teleport out of the core if this bug crops up again.