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« on: September 09, 2023, 11:01:14 PM »
Some suggestions.
--- PETS ---
1. It sucks to have a pet die. So a space-adapted tortoise, maybe from a bar-quest or something of the like would be interesting. Longer living pets are cool.
2. The ability to refreeze them once they've been opened. It's a little weird that if you assign one to a ship, the only thing you can do is leave it at a pet-center or kill it.
3. Some-kind of [REDACTED] themed pet would be cool. Hyperaware tamagotchi, basically.
--- INDUSTRY ---
1. An interstellar relay just kind of appears on the side of your planet. Being able to shift it's position around or hide it would be neat.
2. Being able to assign [REDACTED] cores to World Symbols to make it have a unique effect feels like a missing feature.
3. For example, higher value bar-quests if you have leisure orbitals... new cloud-patterns if [REDACTED] is assigned to a painter..
4. Mining is allowed to focus on specific extraction types. Light industry should too. Weather you want your planet to be peddling designer bags or exclusively space-heroin is a nice detail. Maybe even organs too with that one item you can install...?
--- WORLD SYMBOLS ---
First off, I gotta say these things are super cool. Makes the roleplaying aspect of this mod so much better.
1. Unique symbols related to the faction you have a commission with would be really cool. Imagine a giant corporate tower dedicated to Tachyon, a statue of Andrada, or a swathe of scrapped ships in orbit to remind everyone your system is yours - pirate/pather, etc.
2. Pather interest should (probably?) be reduced by a Tree of Life. It was a product of terraformation but so are their worlds in the Core...
3. A very... very comically large yacht on a water-planet. It would be funny.