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Messages - Ass-Haggis

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Mods / Re: [0.9.1a] Tahlan Shipworks 0.3.7c - Ready broadsides!
« on: September 25, 2019, 01:20:34 AM »
This is actually kinda what I meant.
Spoiler



[close]

EDIT: I know that it's kinda nitpicky to see the angle of a hardpoint and go "aaaaaa it's not identical on the other side and it's not an asymmetrical ship design like the odyssey my ocd is now committing arson in my brain" but that's just how it be sometimes, y'know?

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Mods / Re: [0.9.1a] Tahlan Shipworks 0.3.7c - Ready broadsides!
« on: September 24, 2019, 10:10:27 AM »
I've noticed that the Dun Scaith's large mounts are also misaligned, is that on purpose? It was built from an Onslaught carcass, after all!

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Mods / Re: [0.9.1a] Legacy of Arkgneisis 1.4.2 [07/1/19]
« on: September 07, 2019, 05:54:55 AM »
I've found the best success with Society ships and equipment using a kind of long range standoff strategy using Lyons cruisers as the mainliners with Victorias as their escorts, then having a couple Macnamaras escorted by a few Reids each to pincer around the sidelines.

Honestly you can't go wrong with Victorias, you can always have more and I would never turn one down, that debuff in combination with their versatile loadouts is just so helpful against most threats! I just wish my Gregory swarms would stop suiciding into each other/enemy ships/allied ships/our station we are defending/the enemy station we are besieging. (funny tho)

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If the Cuchulainn doesn't essentially function as a flying laser sword I will only be slightly upset, ship's art's cool yo!

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Dude what the actual hell you're like, on a roll or something? These ships rule and the Timeless and Nameless rule and the Kassadari rule and I love the Castigator so much and I am so absolutely terrified of the Dun Scaith and yo, like, yo if I had even half of the words I wanted to actually say here this'd be a few more paragraphs in length.

Keep on with the amazing creativity, but please don't forget to rest and don't burn yourself out friender!

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Gotta say, using the reworked Finis Astra is a whole heck of a lot more satisfying now! Oh gosh it is such a guilty pleasure with how expensive to maintain it is but how inherently satisfying it is just bugzapping a hardened target! As always you're doing amazeballs friender!

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Mods / Re: [0.9.1a] Kadur Remnant v3.0.2 - bugfixes 2019-08-15
« on: August 15, 2019, 02:59:06 PM »
Can I just say that I am in love with this mod? The combination of such long-range standoff fleet options with the hey-this-is-actually-a-compelling-faction-i-am-rooting-for vibe is just incredibly pleasant! It's givin' me a little bit of like, Homeworld vibes almost, only it's the Hegemony who are the Taiidan and lowdown motherfuckers! (the Hegemony were always lowdown motherfuckers)

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