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Mods / Re: [0.65.1a] Starsector+ Vanilla Enhancement Mod 2.4
« on: January 18, 2015, 03:01:33 PM »
The only thing I dislike about progress in the Starsector development cycle is not having all of my favorite factions and mods to play with.
However, as of the 65.1a update I've fallen in love with Starsector+. I've lost count of how many hours I've logged in the campaign over the past two weeks but the expanded faction standings and economy along with the few faction mods that have been updated for the latest version are more than enough to keep anyone busy.
Only thing I would like to see change (not sure if it's even a product of Starsector+) is starting smack dab in the middle of Jangala in the Corvus system regardless of what faction standings are generated in character creation.
However, as of the 65.1a update I've fallen in love with Starsector+. I've lost count of how many hours I've logged in the campaign over the past two weeks but the expanded faction standings and economy along with the few faction mods that have been updated for the latest version are more than enough to keep anyone busy.
Only thing I would like to see change (not sure if it's even a product of Starsector+) is starting smack dab in the middle of Jangala in the Corvus system regardless of what faction standings are generated in character creation.