1
Suggestions / Add more rare loot to (red) Nexuses
« on: Today at 12:35:14 AM »
Colony items, blueprints, more AI cores, stuff like lhat.
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Now you're cookingPlease say there will be unique dialogue for each crisis/faction!
I'd have never gotten the idea to build a Comm Relay next to the Nexus myself, for example.Which mission was it again?
Not enough ways to boost marines than the meatgrinder way, even fighters have two non-combat skills to boost them.And also having another skill boosting Marines, at least two skills should effect Marines.
Why two skills specifically?