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Messages - rosamy

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1
Mods / Re: [0.9.1a] Sylphon RnD 0.9.5 (preliminary update)
« on: May 14, 2019, 05:30:37 PM »
Just got around to testing it and everything seems to work fine now. c:

2
Mods / Re: [0.9.1a] Sylphon RnD 0.9.5 (preliminary update)
« on: May 14, 2019, 07:20:30 AM »
No, the carrier in campaign has two Myrigo and one Sadri, and the one I used in the ship test was the stock settings.

3
Mods / Re: [0.9.1a] Sylphon RnD 0.9.5 (preliminary update)
« on: May 14, 2019, 06:57:32 AM »
Could you give me a list of the sylphon ships involved? Gonna double-check if I missed something

Sorry for the delays, it's a bit late for my schedule.

The ones I've tested are:
Furika, Catora, Tarima,and Eolia in one engagement from campaign, and then Deadeye, Sylvetra, Seresvalla, Iridescent, Raging Heart, and Omega Aeterna in the testing mission.

Edit: I'm wondering if it's something to do with the Fighter wings? I did a test without any carriers, but still had AI ships and was able to play.

4
Mods / Re: [0.9a] Sylphon RnD 0.9.4c
« on: May 14, 2019, 05:40:51 AM »
Are you sure you clicked the right download link? the file should be Sylphon_0.9.5_DEV.zip

That particular bug should be fixed in that version. I've marked the preliminary update link more clearly in the first post.

Yeah, even downloaded it a second time and reinstalled the mod again to make sure after it crashed the first time. I'll see if it ends up being something with compatibility on my end.

5
Mods / Re: [0.9a] Sylphon RnD 0.9.4c
« on: May 14, 2019, 04:02:06 AM »
I decided to grab the preliminary update, but am still having crash issues specifically with Sylphon ships, specifically when enemies are detected by sensors during combat. Issues only started after moving to 0.9.1a, and only with Sylphon Ships.

3200585 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.combat.ai.system.do.o00000(Unknown Source)
   at com.fs.starfarer.combat.ai.BasicShipAI.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


Modlist:
Lightshow
Arsenal Expansion
Autosave
Celestial Mount Circle
Combat Chatter
Common Radar
Dassault-Mikoyan Engineering
Diable Avionics
Gladiator Society
Hazard Mining Incorporated
High Tech Armada
LazyLib
Leading Pip
Legacy of Arkgneisis
MagicLib
Neutrino
Nexerelin
Outer Rim Alliance
Portrait Pack
Scy Nation
SkilledUp
Sylphon
Tyrador Safeguard Coalition
Underworld
Unknown Skies
Upgraded Rotary Weapons
Version Checker
Vesperon Combine
GraphicsLib

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