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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Owl

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1
Mods / Re: [0.8a] Arkandian Institute (25/04/17)
« on: February 07, 2018, 09:41:36 PM »
been hanging out to try your mod out is it ok with .81a?

2
Mods / Re: The Crystanite (Version 1.9a hotfix) [0.8.1a compatible]
« on: December 25, 2017, 10:37:12 PM »
thanks mate .  Have a good holiday season

3
Mods / Re: The Crystanite (Version 1.9) [0.8.1a compatible]
« on: December 23, 2017, 06:18:30 PM »
was working fine til I upgraded  it the other night then it made the game crap.  Running it in nexrelin

4
Mods / Re: [0.8.1a] Looters & Artefact
« on: December 13, 2017, 04:07:10 PM »
thanks snrasha  ;D

5
Mods / Re: [0.8.1a] Looters & Artefact
« on: December 13, 2017, 01:28:04 AM »
Hi, getting an error with the last looters download got message below;

Spoiler
failed to parse version file "looters .version"
cause: looters.version
expected a ',' or ']' @ 248 [character 5 line R]
Check starsector.log etc..
[close]

6
all part of the creative process, start with chunky and then wittle and refine  ;D

7
Mods / Re: [0.81a] StarSector AI Overhaul, Alpha 8
« on: July 26, 2017, 07:31:28 PM »
It is funny you mentioned JA2 the only other game that has got me as hooked as this one ;D
One thing that is driving me insane with the vanilla AI is when I send a ship to capture a nav node in combat, it will disobey and drift off to fight rather than secure the position and allow an enemy ship to backdoor the point.

8
Mods / Re: [0.8.1a] Blackrock Drive Yards v0.9.0 (07.06.2017)
« on: July 26, 2017, 07:10:50 PM »
Thanks for the reply

9
Mods / Re: [0.8.1a] Blackrock Drive Yards v0.9.0 (07.06.2017)
« on: July 25, 2017, 06:29:25 PM »
not sure if it this is meant to be supported by version checker or not but I am getting an error, unfound link or something.

10
Thanks heaps Revenant, solves my issue

11
Hi folks, silly question, having the memory issues have tried to adjust the memory as I like throwing on a ton of mods but having a problem with what I should use to open and save the vmparams file as.  It only shows up as  file for me and has no extension I can see.  I am using windows 10.  If someone could tell me what format to save it in I would appreciate it a lot.
Thanks in advance ;D

12
I miss this mod it was great fun, one of the first mods I slapped on to Star Sector

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