Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Leftenant Goose

Pages: [1]
1
Hey love the direction of the mod!

I have something that might be able to help you with creation of more sprites for the mod.

back about make 5+ years ago there was a guy on youtube named Loudsoundmovies2 Link provided - (https://www.youtube.com/user/loudsoundmovies2/featured)

He created this game called Halo vs Star wars which was an RTS the focused on space combat he then added ground combat afterwards

he had the top down of pretty much all the ships from both halo and Star wars. Hes still active creating an RTS engine for his fan made Series. He also had the ships of the Covenant as well.

https://www.youtube.com/watch?v=HiFK_3Lo54E Trailer

The download folder has every single sprite for all the ships including things like the MAC cannons which are pretty cool.

2
Mods / Re: [0.9.1a] Seeker - Unknown Contact 0.407 (2020/12/15)
« on: February 15, 2021, 02:23:44 AM »
I was trying to figure out which mod added the exotic tech ships. Just wanted to say so far I've only found the Quicksilver in my playthrough and wanted to commend you on the awesome work you did with the ship.Its quite fun too!  :D

3
i have a couple mods its vanilla factions just with the better colonies mod, unkown skies, industrial evolution, bogs terraforming mod, and nex and a couple of quality of life Utility mods.

4
Due to having console commands up i was able to "endcombat" thankfully as im playing ironman mode and im hours deep.


5
Bug Reports & Support (modded) / Not able to retreat due to fighters
« on: April 21, 2020, 03:50:03 AM »
Hey so i went into a battle where i knew i was not going to win but, went in and did some damage and then fell back.

i have 2 tempests that when retreating the Terminator drones will just sit at the bottom of the map and not retreat with the ship. Now i am stuck in a perptual retreat mode even holding down the 2x speed button(hopefully to get the retreat prompt) and clicking the full retreat button i am still unable to retreat.

Thanks.

6
Bug Reports & Support / Re: Bug: when in inventory
« on: April 21, 2020, 03:47:11 AM »
Sorry for the late reply. I did not enable or change anything in the files other than just restarting the game. The key could have just gotten stuck.

7
Bug Reports & Support / Re: Bug: when in inventory
« on: April 18, 2020, 08:32:03 PM »
It seemed to have done its job. and im not getting the issue. This has happened before in general at random times. Currently this is solved.

8
Bug Reports & Support / Re: Bug: when in inventory
« on: April 18, 2020, 08:29:56 PM »
i look into it.

what happened was it was in windowed full screen and started getting some lag so I restarted and went into full screen as i get some better fps with it. upon going back that's where i came into the issue. ill try restarting and see if that's the issue as well.

9
Bug Reports & Support / Bug: when in inventory
« on: April 18, 2020, 08:04:45 PM »
So Ive just encountered a bug where when im in my inventory and i hover my mouse over an item it automatically moves the whole stack. without me pressing it or control pressing it. Has anyone encountered this bug before?

Is there any way of fixing this?

10
Nevermind i solved it... Im stupid for some reason the tool tip delay was maxed out..

11
I dont exactly know what was going on. Ive been playing the game with mods and did not have any issues. Then it started - I would move my cursor over things such as enemy ships in the screen before battle to see what weapons or D mods they have and it would not show me the info. Other examples are: when in the trade screen when i try to highlight the info of said item it wont show the info. Hopefully this makes sense.

So i tried restarting the game and doing vanilla.. same issue.

I tried completely deleting the game and reinstalling... still the same issue. am i missing something?

12
Modding / Re: Could use a hand with an error that im getting.
« on: November 24, 2016, 12:38:10 AM »
Ah Thank you!

I guess EI and Kadur would most likely be the issue. Ive played with ORI and P9 havent had an issue with them yet.

13
Modding / [SOLVED]Could use a hand with an error that im getting.
« on: November 23, 2016, 11:00:27 PM »
Dont know if i can post here. But after Grabbing a bunch of mods i keep getting this error where i suppose its because of a ship hull(??) I fly over to the Prism Freeport and when i go to click on the high end seller my game crash's. here is the info from the starsector log. ->

Also Edit here are the Current Mods that I have installed
Starsector+ 3.6.0
dynasector 1.0.4
autosave 1.0d
blackrock driveyards 0.8.5
combat alarm sounds 1.3
combat chatter 1.6.1
common radar 2.3
console commands 2.7
dassault-mikoyan 0.9.3
diable avionics 1.65
elizalib 0.0.1
exigency incorporated 0.7.1b
interstellar Imperium 1.13.1
Junk Pirates/asp/pack 2.55
kadur theocracy 1.2.0
Lazylib 2.1
Metelson Industries A2.95B
Neutrino Corp 1.83-RC4.3
Nexerelin 0.7.6d
ORI 0.3.8
P9 Colony 0.48
Pegasus Belt Council 1.6
portrait pack 1.2.2
practice targets 1.1
Save transfer 1.10.0
Scy Nation 1.02
Shadowyards 0.6.0.5
Ship/weapon pack 1.1.1
Simulator Overhaul 1.2b
Steiner Foundation 1.1.1
The Knights Templar 0.9.6
The Mayorate 0.9.2
Tiandong Heavy Industries 1.1.1
Torchships 1.0
Twiglib 0.6.11
Underworld 1.0.3
Upgraded Rotary Weapons 1.2
zzaudio plus 1.0.1
zz Graphicslib 1.0.2


196965 [Thread-4] INFO  data.scripts.campaign.submarkets.SCY_prismMarket  - Checking SCY_siren
196966 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: D:\Starsector\starsector-core\..\mods\SCY]
196966 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: D:\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering]
196966 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: D:\Starsector\starsector-core\..\mods\Neutrino corp]
196966 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: D:\Starsector\starsector-core\..\mods\Nexerelin]
196966 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: D:\Starsector\starsector-core\..\mods\Ship and Weapon Pack]
196966 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: D:\Starsector\starsector-core\..\mods\Tiandong Heavy Industries 1.1.1]
203169 [Thread-4] INFO  sound.O  - Cleaning up music with id [Stellar_Rust.ogg]
203174 [Thread-8] INFO  sound.O  - Cleaning up music with id [faction_generic_market_01_neutral_var01.ogg]
203547 [Thread-10] INFO  sound.O  - Creating streaming player for music with id [faction_generic_market_01_neutral_var01.ogg]
203547 [Thread-10] INFO  sound.H  - Playing music with id [faction_generic_market_01_neutral_var01.ogg]
203750 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.ShipVariantAPI.getHullMods()Ljava/util/List;
java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.ShipVariantAPI.getHullMods()Ljava/util/List;
   at data.hullmods.ExipiratedConstruction.applyEffectsAfterShipCreation(ExipiratedConstruction.java:27)
   at com.fs.starfarer.loading.specs.forsuper.o00000(Unknown Source)
   at com.fs.starfarer.title.C.OO0O.Ò00000(Unknown Source)
   at com.fs.starfarer.title.C.OO0O.o00000(Unknown Source)
   at com.fs.starfarer.coreui.oOoo.o00000(Unknown Source)
   at com.fs.starfarer.ui.interfacesuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.fleet.FleetMemberView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.O0OO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.c$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.c.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.OoooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.R.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.D.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.M.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.J.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.M.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0oO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.T.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.ui.O0o0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.O00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.render(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Pages: [1]