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Blog Posts / Re: Writing Starsector
« on: December 18, 2020, 03:18:43 AM »
I always wanted a text adventure in starsector
Starsector 0.96a is out! (05/05/23); Blog post: Wormholes and Sundry - Getting Around the Sector (08/31/23)
It's not a hotfix, and "until it's ready(tm)"(I do get that it's been a bit; I'd like to get it out asap, but it's just a lot of stuff.)
More! More!
Also, has anyone found the glorious 50% legendary system?
Is this still relevant? I think vanilla has it implemented?
issue with cost and stuff, that one supply less or one supply more, does not actually matters 30 minutes after game start.
i never hit issue with "can't deploy something because it too costly" and as soon as you get colony, money is not issue at all.
Mods which change the starting map will also change how the randomization seed effects the procgen.
So if you or he had any mods that effect the world map (or maybe(?) if you had different initial setting on the galaxy settings) then you won’t get the same Sector.