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Blog Posts / Re: Simulator Enhancements
« on: March 13, 2024, 08:11:18 PM »
Thanks for the info. Looking forward to the next release.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Had the original bookmarked from when I last played the game, found this when I started playing again recently. Very useful additions, I was considering adding some of them myself but was too lazy for it.PR merged, thanks for the fixing and sorry for the delay, I have been busy with Valheim since January .
Realized searching for Hypershunt Tap and Cryorevival Facility was broken, turns out there was a small error in the exception handling. I opened a PR for it with the fix.
Hi.
I made a simple patch that makes it so if you search for moderate amount of ores, it will show you all planets with moderate or more ores.
If you select the lowest level of a resource (I did ruins, ores, rare ores, volatiles, organics, and farmland/food) it shows planets that has any amount of them.
I'm not a fan of frontend development so I didn't touch the UI in any way. If you select moderate and rich ores, you will get planets with moderate or higher for example.
Is there a repo for this so I can submit a pull request? In any case, here it is https://drive.google.com/file/d/15JY_0gdn0Ywon82IuzNrWi9iQ7RNt24w/view?usp=sharing
I get this parse error:Quote{"stack":"TypeError: Cannot read properties of undefined (reading 'bodies')\n at https://starsearcher-modded-by-sycspy.pages.dev/starsearch.js:1783:22\n at NodeList.forEach (<anonymous>)\n at parse_xml (https://starsearcher-modded-by-sycspy.pages.dev/starsearch.js:1777:76)\n at https://starsearcher-modded-by-sycspy.pages.dev/ui.js:692:17","message":"Cannot read properties of undefined (reading 'bodies')"}I think it's caused by either exiled space or random assortment of things. Save file
The only 'flaw' I can think about is there's no "genral" button for a resource. Like "has organics".
What does TM-Mult column in the results mean? Thanks!It's tech mining multiplier, basically it mean how effective it is to do tech mining, in vanilla game it will keep degreeding everytime you mine it(multiply 0.95 every month).
Hi, that does fix the issue with Nexerelin. Thank you.
My current game has some two dozen mods installed, and has an additional error with your version.Quote{"fileName":"file:///C:/Users/anima/Downloads/starsearcher/starsearch.js","lineNumber":1697,"columnNumber":21,"message":"body_coords[body_id] is undefined"}
Here is my save: https://drive.google.com/drive/folders/1vZXKyLVAwpr3dlXH4tgJu0BSBldDxe8H?usp=drive_link
I have a similar error. I believe it is due to Nexerelin, as I tested with a new save with only Nexerelin and its requirements (Magiclib and Lazylib) installed.To share your save file you may use google drive.Quote{"fileName":"https://gomtuu.org/starsearcher/starsearch.js","lineNumber":1532,"columnNumber":44,"message":"get_named_child(...) is undefined"}
I do not know how to attach a file, but the save is literally of a new game on the latest patch with Nexerelin, Magiclib, and Lazylib installed.
I've been having a weird issue with parsingCan you share you save file? I need the save file to test and reproduce the issue.
{"fileName":"file:///C:/Users/fades/AppData/Roaming/Vortex/starsector/mods/starsearcher_modded_ver20230613_by_SYCSPY(3)/starsearcher/starsearch.js","lineNumber":1592,"columnNumber":44,"message":"get_named_child(...) is undefined"}
This is a fantastic tool. Thank you.Try my version: https://fractalsoftworks.com/forum/index.php?topic=27210.0
It'd be useful if we could set planetary resources before we select industries. At the moment we simulate (for example) "farming" for a lot of planets that don't even have food on them.
If we could select (let's say) "only search planets with volatiles present" etc, then select mining and fuel as industries, it'd be much clearer and more efficient. Or only select planets with ore and transplutonics, pick mining and refining and then orbital works.
hey! i got a parsing error:Can you share you save file so I could take a look?
{"stack":"TypeError: Cannot read properties of undefined (reading 'textContent')\n at file:///C:/Program%20Files%20(x86)/Fractal%20Softworks/Starsector/mods/starsearcher/starsearch.js:1592:70\n at NodeList.forEach (<anonymous>)\n at parse_xml (file:///C:/Program%20Files%20(x86)/Fractal%20Softworks/Starsector/mods/starsearcher/starsearch.js:1584:84)\n at file:///C:/Program%20Files%20(x86)/Fractal%20Softworks/Starsector/mods/starsearcher/ui.js:692:17","message":"Cannot read properties of undefined (reading 'textContent')"}
My bad, I must have forgotten to change the access permission, can you try it again?June 13, 2023 Update:It says I need to request access with the googledrive link
Display Techmining Multplier; if the text is bold, the ruin has not been explored
Download Link: https://drive.google.com/file/d/1qx5YzQr1tipT050XsnR0UMKDG6m5nBva/view?usp=sharing