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Mods / Re: [0.97a] Perilous Expanse 1.4.0 - Dangerous and Dynamic Exploration
« on: February 19, 2024, 05:21:20 AM »
Heh, I'm glad to hear you ran out of fuel! (sorry)
Did you manage to save any of your ships? Mind telling me the story of what happened?
I had to scuttle all my tankers, and a cruiser, and siphon all through my supplies to get just enough fuel to dock at a system next door. 10/10 would do it again. Mind this is a save where I didn't have hyperdrive or max topography yet.
On another save, I found out that the topography item is extremely useful to get to far systems so I end up not selling it now. My only problem right now with this + nexerelin is that other factions end up colonizing the systems I want since it takes so much longer to figure out the logistics and scout systems for colonization. My scout-to-fuel ratio is like 4 systems before I have to go back to the core worlds. Before this mod, I would have been able to scout 15+ systems instead.
Perhaps another suggestion is to give more bonuses to exploration ships like the Apogee so they can survive out there for longer. Maybe the hullmod adds another protected fuel tier where it halves the drive anomaly rate? I find that there's still not enough incentive to use pure exploration ships like those.