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Mods / Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« on: July 22, 2023, 09:55:20 AM »
I don't really have the answer to that right now, sorry.
Starsector 0.96a is out! (05/05/23); Blog post: Wormholes and Sundry - Getting Around the Sector (08/31/23)
I really love this mod, Gwyvern. Thank you very much for making it!
One perennial question I do have though, is how do I send operatives to raise my relations with them?
Is there a lore reason that the faction fleets as a player become unstaffable without other faction ships if there is 1 decent sized ship with faulty automated systems? I am running into the funny situation where my ship complement have to commute to work on another ship since very few can hold enough crew to actually run the ship.
While we wait for new starsector update and updates for our favourite mods, let me show you this little thing. As long as I have no knowledge or ability for starsector modding, I do instead some Doom modding. And for my little wad I wanted an original enemy, so I chose starsector marine in ARS colors, because Im in love with this design in general and I especially like marine portraits for LOA.
This is it.
SpoilerYou will probably be reasonably happy with the end result![close]SpoilerI fixed up thecruiser, and found a
frigate since. Are these ever supposed to get proper names? I thought they'd get them after getting restored but they still only have question marks instead of a name. I even visited ARS systems to see if there was an event in the bar or something. I even found an arguably more mysterious ship which did have a name.
[close]
Just finished and killed the boss. It would be an nice idea to upgrade it cuz ive litterally won in 1v1 with an solvernia against it... You can add weapons or mo' ships idk...
I wish all the best for you and hope you'll just continue to develop the mod cuz i think you got an crazy thing rh...
Pretty sure Savior can't be acquired except by spawning it in with Console Commands.
I always found these two nex interactions weird:
1. The Hegemony will know where Anargaia is at the start of the game and constantly invade it, with the ARS eventually losing via ground battle.
2. The ARS will invade planets, despite having no intention of holding them, and then instantly remove them from the map - something that other factions need saturation bombardments to do.
Hi, may I have your permission to make Arma Armatura add-on for your smallcraft? Gunboats would be really fun to fly around manually.
Does the Reparation Society always respawns? I hunt down one new respawn after another but they still respawn after i killed the base...
I'm doing a run where I started with an ARS commission and the behavior after I conquer a colony is very funny. They just abandon them in a day. If I take a station like lost astropolis will they hold onto that or is it still not cool enough for them?
I've been leaning pretty heavily on these ships and so far they're holding up, though I'm still avoiding fleets with multiple onslaughts/legions/paragons.
So, the Hegemony commissioned me to invade Anargaia. Was like, what the heck, lets give this a try.That's insane, the AI just destroyed the Anargaia in my game but I had no idea destroying it would be a death sentence. I wonder if you can jump out before the bubble collapses.
Brought my MVS fleet in, ) and needed to engage defenders before invading, there was 4 fleets plus Anargaia.
Used 3 ships (Cainhurst class BS, Dragonhunter class BC, and Excalliber class carrier in a very tough fight, managed to pop Anargaia as it engaged first, though the Dragonhunter was down to 5% hull. Then had to fight off a veritable HORDE of ARS ships that entered afterward.
Still, managed to fight them off, popping em till they dwindled and finally retreated. 13+Mil xp later (whut!?), i scoop the loot and get ready to invade. I get attacked by yet another ARS fleet... finish them off too. Scoop loot again.
I'm hurting, but alive... ready to invade now...
(warp bubble collapsing) wait what?
I re-spawn back in a nearby system in a shuttle. No fleet, no cargo, no fuel, no officers (i assume they died, didn't check). Well snap
So is there no way to capture Anargaia, because you have to engage it to invade it, but destroy it in the process? GAH!