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General Discussion / Re: Faction hostility is much easier to manage than you think
« on: November 28, 2015, 03:27:25 PM »
Solution:
Once you hit a certain love level with a faction, they will offer you a letter of marque or some other sign of affiliation. If you accept, you will get a discount on supplies and fuel at their stations or perhaps an allotment based on fleet size to discourage abusing this discount for trade purposes rather than the intended fleet sustenance. Maybe just make a new item that becomes available at a discounted rate: Hegemony Supplies, Hegemony Fuel, etc. Selling these will result in faction loss for the originating faction and a small faction gain with whoever you sell them to. You may also receive military oriented missions from them to shoot a certain thing, delivery weapons, etc. Failing the mission may hurt relations.
It is at this point that investigations may succeed. Perhaps with the greatest chance of success soon after you complete a mission, with diminishing rate between missions.
If you refuse the offer, you may have a small love loss with the faction.
Now you are carefully managing the requests of a demanding faction that you have decided to impress, rather than acting like a shitass periodically to counterbalance how effectively you've furthered a factions interests. The highest level of non-indy ships are firewalled behind this choice, and you've got to work hard now for a single faction to acquire their capital ships. At this point regardless of your choice bounties with this faction will still pay out but they no longer increase relations.
I think that the current system of allowing an independent rogue to purchase a factions most elite vessels is as ridiculous as the current investigation system.
"Hello random pirate slayer. We would like to sell you the tools you will need to challenge our fleets. They hold their value well too, sell very well on the aftermarket so feel free to shop them to our enemies. Thanks for your hard work in fending off the pirates that have attacked your fleet. That's swell. Real nice work.
K bye,
-High Level Hegemony Jackass"
They're going to want some dedication before they open up their superiority vessels to some dude that's just killed some random pirates.
Done.
-edit-
That's a huge amount of work and I don't think the sarcasm of 'bam done' came through there
Once you hit a certain love level with a faction, they will offer you a letter of marque or some other sign of affiliation. If you accept, you will get a discount on supplies and fuel at their stations or perhaps an allotment based on fleet size to discourage abusing this discount for trade purposes rather than the intended fleet sustenance. Maybe just make a new item that becomes available at a discounted rate: Hegemony Supplies, Hegemony Fuel, etc. Selling these will result in faction loss for the originating faction and a small faction gain with whoever you sell them to. You may also receive military oriented missions from them to shoot a certain thing, delivery weapons, etc. Failing the mission may hurt relations.
It is at this point that investigations may succeed. Perhaps with the greatest chance of success soon after you complete a mission, with diminishing rate between missions.
If you refuse the offer, you may have a small love loss with the faction.
Now you are carefully managing the requests of a demanding faction that you have decided to impress, rather than acting like a shitass periodically to counterbalance how effectively you've furthered a factions interests. The highest level of non-indy ships are firewalled behind this choice, and you've got to work hard now for a single faction to acquire their capital ships. At this point regardless of your choice bounties with this faction will still pay out but they no longer increase relations.
I think that the current system of allowing an independent rogue to purchase a factions most elite vessels is as ridiculous as the current investigation system.
"Hello random pirate slayer. We would like to sell you the tools you will need to challenge our fleets. They hold their value well too, sell very well on the aftermarket so feel free to shop them to our enemies. Thanks for your hard work in fending off the pirates that have attacked your fleet. That's swell. Real nice work.
K bye,
-High Level Hegemony Jackass"
They're going to want some dedication before they open up their superiority vessels to some dude that's just killed some random pirates.
Done.
-edit-
That's a huge amount of work and I don't think the sarcasm of 'bam done' came through there
