I <3 this mod Sooooo much.
. it's not just the cool ships and weapons, but this whole total modification - it takes alot of dedication to do what you have done with this mod, with its atmosphere, complex trade systems, and living universe - feel! and all before its available to the base game! It's what sets this mod apart from everything else.
Keep up the good work Okim!
This feature will be removed from the mod once 0.65 is out and replaced by an ability to scan other fleets for illegal goods (note - scanning without enforcer license will get a relationship penalty). That`s currently just a concept.
Oooh! NPC scanning and enforcer licenses? those two sounds like interesting ideas! But what would they entail? for the enforcer license: does that mean we can get credits for finding/stopping smugglers and pirates if we get the license? or perhaps get a bonus on top of the existing 2500 per Jolly rogers when we exchange it in the security station? (maybe both)?
also, speaking of scanning and contraband: do you think it's possible to (eventually) scan for what weapons/ships the player has in his fleet? currently, military-grade ships, explosives, and other high end weapons are, (I think) contraband, in that you cannot legally acquire them unless you are a member of a nation's military. which means that if illegal military-grade weapons (and ships) are found during scans, and you do not have a military ID, you might get into trouble with the local authorities. (somehow, I doubt that they will buy the good ol' "It fell out the back the back of a truck" excuse
.) Right now, I could go out and stride about with a battleship (and its escorting ships) around any faction's major systems without the local police/military batting an eyelid - even when I'm only a civillian. (But then again, it would take ALOT of courage for a law-enforcer to approach said fleet to ask for license and registration - or, heaven forbid, ticket him for doing a 6 in a 5 - burn level zone
)
That being said, being above a certain reputation level for the scanning party's faction or purchasing an enforcer/PMC license (or, as joked above, possessing a certain level of firepower) might mean that they would allow you to pass if you are caught packing these harware - this could make an enforcer license more useful, if you intend to go this route. (note: an enforcer license will not protect you if you are caught carrying other illegal goods such as drugs.)
(Sorry for the rambing. Of course, these are all just some random, minor ideas that I'm throwing around, don't mind me...)
*returns to the shadows*