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Mods / Re: [0.95a] BigBeans Ship Compilation
« on: August 22, 2021, 05:21:33 PM »
Love what you did with the Silverfish and Morningstar sprites! Good to see them getting use years after I made them ;-;
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Decommissioned Conquest that has been bought back by a small fret enterprise without most of it's weapons. After extensive modifications it as been re-purposed into an armored freighter with limited carrier capacity. Now free from the "dead weight" of heavy weaponry, the venerable engines can finally give all their measure, making this ship the fastest capital sized freighter in the sector. And what it can't outrun, the fighters and medium armament left can take care of. With this single ship as their asset, the small freighter enterprise is now a major player, specialized in blockade running and fret contracts in unstable regions.Codename BlitzkriegSpoiler[close]
SpoilerWeapon spriting is much more painful and difficult than I had anticipated, but I think I'm finally getting there.
No specific name for now, but you can think of it as a medium sized Mjolnir, with a much shorter range while keeping most of it's punch.
I'm not sure I'll keep this whole loading animation... After some thinking I find it a bit showy and because of that, it does not look very sturdy.[close]
Vinya, i compared your ship and the TuP version. I think they are still too similar currently, perhaps giving yours a slightly different paintjob would help a lot.
Experimenting with the TuP music track. Turning it into a radio station with a host, guests, sponsors and the music tracks.
Any suggestions?
You should take a look at the God of fighter mod (http://fractalsoftworks.com/forum/index.php?topic=4252.0). It's very old and probably don't work anymore but i remember that the author managed to add an animated mech ship and it looked pretty cool. Making the head, arms and legs as animated weapons helped a lot making it feel like a mech rather than a static ship.
Vinya, better indeed, just some details that irked me.Spoiler[close]
Those two sections seems cobbled together like bricks. Adding some stuffs to cover those lines would help.
That looks pretty cool. The flight deck seems a bit long though, and the end of it doesn't mesh that well.
The engine seems rather long as well.