Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.98a is out! (03/27/25)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - not_ai

Pages: [1]
1
Bug Reports & Support / Re: [0.97a-RC11] Crash at startup on Linux
« on: March 05, 2024, 02:01:01 PM »
Glad it also helped you.

It should also work on the 545 driver since all the opengl commands are being translated to vulkan commands then going through the GPU.

2
Bug Reports & Support / Re: [0.97a-RC11] Crash at startup
« on: February 28, 2024, 01:04:18 PM »
Thought I'd make a note in case anyone else is experiencing a similar issue that Starsector seems to work fine using the Zink opengl driver instead of the Nvidia driver. Though it does make the game feel a little slower at the moment.
To launch starsector with zink I used this commandline.
Code
__GLX_VENDOR_LIBRARY_NAME=mesa MESA_LOADER_DRIVER_OVERRIDE=zink GALLIUM_DRIVER=zink starsector
Where 'starsector' is the launch script included in the game's download

3
Bug Reports & Support / Re: [0.97a-RC11] Crash at startup
« on: February 27, 2024, 08:23:57 PM »
I'm going to report this to Nvidia and hopefully learn of a fix, would you be willing to divulge what exact version of lwjgl you're using for Starsector so I can share that with the developers should they want to try and recreate the problem?

4
Bug Reports & Support / Re: [0.97a-RC11] Crash at startup
« on: February 27, 2024, 08:00:00 PM »
Unfortunately that seemed to do nothing, oh well.

5
Bug Reports & Support / Re: [0.97a-RC11] Crash at startup
« on: February 27, 2024, 07:13:16 PM »
I looked at bit closer at the error log I found a frame log that seems to suggest that the error occurs on trying to close the launcher window.
Is there a way that I can bypass the launcher and directly invoke the game to see if the launcher is the only issue?

6
Bug Reports & Support / Re: [0.97a-RC11] Crash at startup
« on: February 27, 2024, 05:57:42 PM »
Yeah I've already rolled back to keep playing but felt that I should report it since I haven't encountered this issue (or any similar issues) on any other game/application so far.

7
Bug Reports & Support / [0.97a-RC11] Crash at startup on Linux
« on: February 27, 2024, 05:50:29 PM »
After updating my Linux computer to the latest nvidia drivers Starsector has started crashing on launch (the launcher works but after pressing play no window for the main game is created)

I was previously using driver version 535 with no issues playing Starsector (including the same day before updating).
Looking at the standard output of Starsector the JVM seems to encounter a SIGSEV and blames
Code
C [libnvidia-glcore.so.550.54.14+0x9d50cc] _nv000glcore+0x4520fc
as the problem.

I've attached both the stdout (starsector_stdout.txt) and the associated error report (starsector_log.zip) in the hopes that they will be helpful.

[attachment deleted by admin]

Pages: [1]