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Starsector 0.98a is out! (03/27/25)

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Messages - Lazyturtle69hahfunynumber

Pages: [1] 2 3
1
Modding / Re: [0.98a-RC7][WIP] Starhammer 40K: Persean Expedition
« on: April 22, 2025, 08:24:16 AM »
this is great the ai doesnt really do well with broadsides and the shields are kinda weak but as you said its a work in progress im excited to see the mod develop

2
Modding / Re: [0.97a/0.96a] Vulpoids - Lost Project 0.9
« on: April 19, 2025, 09:15:04 PM »
so its been radio silence since the drop is the mod dead?

3
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: April 15, 2025, 04:18:36 PM »
Are you the new modder? or are you helping with spirtes? i hope the other guys still alive he was a talented modder would hate to see him go so soon

yes hello i am the new artist helping re-color the ships, don't know who the 'other' guys are but vlad, the author himself is doing very well, just quite busy with work
[/quote]

well nice to meet you i look forward to your work you may not know but i made a ship in the mod i created the warhorn i look forward to seeing what you guys do to my garbage  :)

4
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: April 15, 2025, 01:14:25 PM »
Can't wait for peak to update, onjod...

coming very soon (:


Are you the new modder? or are you helping with spirtes? i hope the other guys still alive he was a talented modder would hate to see him go so soon

5
Modding / Re: [0.98a-RC7] Midline Silver Skins
« on: April 06, 2025, 12:57:08 PM »
does this effect only vanilla ships or does it work with midline ships added from mods? i assume the answer would be no. but im not that familiar with the ship editor stuff

6
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: March 17, 2025, 08:35:56 PM »
hey man i just getting back into the sector after a break and i was looking though forum for updates and thought id pop by ask how you been. i hope your doing well. have you made eliza kissable yet. you should i remember actually getting attached to her character i looking forward to my second playthrough lol 

7
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: March 17, 2025, 08:28:57 PM »
Hey, love the mod so far.

However, I accidentally pressed "ignore the girl" when docking with a station in the Phase Lab system, as I was kind of button mashing and wasn't aware there would be a prompt.

Am i locked out of anything?
                       

Bro skipped the whole mod

8
Mods / Re: [0.97a] Everybody Loves KoC
« on: December 07, 2024, 05:15:50 PM »
i tried redownloading but it keeps happening the ships look cool i wanna try it :(       

 39830 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.loading.specs.privatesuper.clone()" because "<parameter1>" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.loading.specs.privatesuper.clone()" because "<parameter1>" is null
   at com.fs.starfarer.loading.ShipHullSpecLoader.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.loading.ShipHullSpreadsheetLoader.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.loading.SpecStore.ÓO0000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]

9
Mods / Re: [0.97.XX] Battlefleets of the Gothic Sector (Space Dwerfs!)
« on: October 20, 2024, 01:22:55 AM »
Update:

I have suffered a catastrophic SSD crash.
Unfortunately this was also the drive where all my mod source files were located.  I was able to recover a few things off the drive for other mod projects before it went fubar, but not this one.   I was in progress of starting the next faction, So I lost few wip sprites.   

Actually this means I lost all rulebooks, reference library, and all sprite source files.   The mod itself survived, being on another drive.  Also the download link means it's offsite anyway.

Let this be a reminder, backup your files regularly, don't be the dumb like me.

The mod will continue, but this means don't expect any real new content update for several months (doing a new faction takes awhile anyway).

I may take this naughty drive to a data recovery place, but they want $$$$$ and that is simply not in the budget at this time.
MY ELDAR NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOO macha im so sorry macha we wont be able to sat bomb the monkeigh

10
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: October 19, 2024, 07:56:38 PM »
For those who doesn't know I'm currently working for this mod improving the sprites of the ships and the weapons. I don't code at all so big fixing is out of my hands but what I'll do here is to spoil a bit what's coming. There's an ongoing resprite of all the plasma integration ships. They won't be added in the closest updates cuz they all will arrive at the same time but for now you can see the new look of the Flugelhorn.
   please resprite the ship i made (the warhorn) the more i look at it the more i come to despise it lol i  im so sorry everyone for the garbage i made
It's not completely bad it's just wip
<3

11
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: October 19, 2024, 06:09:32 PM »
For those who doesn't know I'm currently working for this mod improving the sprites of the ships and the weapons. I don't code at all so big fixing is out of my hands but what I'll do here is to spoil a bit what's coming. There's an ongoing resprite of all the plasma integration ships. They won't be added in the closest updates cuz they all will arrive at the same time but for now you can see the new look of the Flugelhorn.
   please resprite the ship i made (the warhorn) the more i look at it the more i come to despise it lol i  im so sorry everyone for the garbage i made

12
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: October 18, 2024, 11:29:43 PM »
ahhhhh the problem was on my end corrupted download or something redownload a fresh copy and reinstalled and it works. Its nice that your active on the forums alot of mod authors drop there mod and disappear into the depths of there private discords  (i was gonna make a call out but if you know then you know)

13
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: October 18, 2024, 03:06:19 PM »
bad news bears buddy fixed one problem but unlocked another crash on start up                   

43154 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - com.fs.starfarer.api.util.RuleException: java.lang.RuntimeException: Command [dpl_CheckCCEnabled] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy
org.lazywizard.console.rulecmd
data.campaign.rulecmd
illustratedEntities.dialogue.rules
lunalib.backend.cmds
org.magiclib.bounty.rulecmd
mmm.rulecmd
assortment_of_things.campaign.rulecmd
data.scripts.campaign.swprules
data.scripts
data.campaign.rulecmd
vulpoids.impl.campaign.rulecmd
vulpoids.impl.campaign.rulecmd.salvage

com.fs.starfarer.api.util.RuleException: java.lang.RuntimeException: Command [dpl_CheckCCEnabled] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy
org.lazywizard.console.rulecmd
data.campaign.rulecmd
illustratedEntities.dialogue.rules
lunalib.backend.cmds
org.magiclib.bounty.rulecmd
mmm.rulecmd
assortment_of_things.campaign.rulecmd
data.scripts.campaign.swprules
data.scripts
data.campaign.rulecmd
vulpoids.impl.campaign.rulecmd
vulpoids.impl.campaign.rulecmd.salvage

   at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.<init>(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.rules.Rules.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.loading.SpecStore.ÓO0000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
Caused by: java.lang.RuntimeException: Command [dpl_CheckCCEnabled] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy
org.lazywizard.console.rulecmd
data.campaign.rulecmd
illustratedEntities.dialogue.rules
lunalib.backend.cmds
org.magiclib.bounty.rulecmd
mmm.rulecmd
assortment_of_things.campaign.rulecmd
data.scripts.campaign.swprules
data.scripts
data.campaign.rulecmd
vulpoids.impl.campaign.rulecmd
vulpoids.impl.campaign.rulecmd.salvage

   at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.getCommandClass(Unknown Source) ~[port_obf.jar:?]
   ... 9 more
             

14
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: October 17, 2024, 08:39:31 PM »
i updated the mod and since I've been getting a crash on load every time                Fatal: Texture [portrait_pirate03] from category [characters] not found                     i checked my other mods its this one

15
Mods / Re: [0.97a-RC11] Domain Phase Lab
« on: August 25, 2024, 08:13:38 PM »
hey i took a break from starsector for a while and decided to give it a go again and so updated mods. when i updated dpl i noticed something different the portraits. They look bad especially the female portraits. it looks like you took the old portraits and airbrushed new faces on them. i know some people dont like ai or anime but as it is now they look so uncanny like a skinwalker with the flesh of there victims streched over their skull. the blond hair one is the worst offender some are okay but some make me shudder

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