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General Discussion / Re: GLORY TO THE SINDRIAN DIKTAT!
« on: January 04, 2025, 04:23:11 AM »
Least insane diktat officer
Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)
Good to hear! I don't think I've said this yet, but you've made a wonderful mod. Keep it up!Thanks, but I was thinking of a more permanent solution. Should I just keep on blasting? Or is there another answer?The enigma are hanging out in my colony system. Any tips on how to deal with them?
What are you doing posting on Tri-net captain? You neeed to blow them the *** up!
(Serious note, use your patrols as meat shields, stations can be bait since they make the enemy also deploy more ships at once.)
Ohh, that's what you were asking about, makes more sense. Yes there is a way to stop the extra spawn, but you'll have to figure it out yourself.
Thanks, but I was thinking of a more permanent solution. Should I just keep on blasting? Or is there another answer?The enigma are hanging out in my colony system. Any tips on how to deal with them?
What are you doing posting on Tri-net captain? You neeed to blow them the *** up!
(Serious note, use your patrols as meat shields, stations can be bait since they make the enemy also deploy more ships at once.)
What's the usc?Does anyone know if this will work fine on 0.96 if the mod's version is changed?Wisp unofficially updated it on the usc, so consider checking that out before anything.