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Mods / Re: [0.97a] Nexerelin v0.11.1b "Clausewitz Protocol" (update 2024-02-11)
« on: April 12, 2024, 09:19:28 AM »
i was wondering how to edit the selection of ships when you the custom option when choosing your fleet
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
ruthless and realistic tell the player on the mod page that they made changes. the issues is when its done in a way that is hiddenAlthough i don't really like this wording. Ruthless Sector and Realistic Combat fall under it, for example.I think an exception should be considered for mods like those whose entire purpose is to change major aspects of the game entirely; which will inevitably change how other mods work as a consequence. I think it should be limited to actual malicious code, such as crash code, ruining saves, or sneaking in code to nerf ships belonging to specific mods the modder dislikes (if anyone remembers the Tahlan incident; then that’s the first incident where code like that came to light)
thanks will test for my end as wellis it safe to use with .97a?
I tried it and simply replaced the version requirement in the JSON file. So far, no problems occurred although I'd wait for an official update for this mod just to be on the safe side.