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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - econ_intern

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I saw in the recent patch notes:

" Old-style vengeance fleets now the default again; halve vengeance point generation if new-style fleets are in use"

What are the old-style fleets? I don't think I ever encountered them, and I'm curious how you can enable old vs. new. A bit confused how new-style fleets can be in use if old-style are now the default as well.

Thanks!

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With this mod, how often to NPC ships/fleets show up with s-mods?

I saw that the description mentions NPC ships can have built-ins, but was curious if they become super common, or it's more rare for specific fleets.

For example, in Nex special task forces usually have a few big ships with s-mods, as do invasion fleets. However, a random trade convoy would not have them.

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Mods / Re: [0.95.1a] Roider Union - Expeditions - 1.4.3
« on: July 15, 2022, 03:53:24 AM »
Hi there! Just tried this mod, huge fan so far.

Quick question - how do tech expeditions work? I see them in the patch notes but after a few cycles of interacting with the Roiders I haven't encountered them or any mention of them.

Any tips?

Thanks!

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