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News:

Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - ChaosRF

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Mods / Re: [0.95.1a][v1.0.2] Realistic Combat
« on: July 08, 2022, 11:15:55 AM »
Testing this mod, so far I'm concerned about amount of flickering long range beams

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Mods / Re: [0.95.1a] Starpocalypse 2.3.1 - more apocalyptic settings
« on: June 26, 2022, 02:11:10 PM »
Thanks for the mod and opportunity to start modding, I modified the code for personal use to destroy any debris\derelict wrecks that fly over the map to prevent bottomfeeding from faction wars. So getting a capital is only posssible if it was actually fought.
Further modification I'm dreaming to use is an ability to disable "survey missions" or make them a bar event and only when commissioned.

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