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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - Dreadnought70

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1
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 26, 2024, 02:53:24 AM »
I am a player from China, may I ask for your permission to translate your mod into Chinese and post it to the Chinese Starsector Forum(https://fossic.org) with your author infomation?

Yes you may :D

2
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 26, 2024, 02:52:10 AM »
I'm really enjoying the additions in + New Drones like the survey and probe but they seem to be lacking any autofit loadouts.  Is this intentional or do I have a mod conflict of some kind causing them to go missing?

I may have forgot to make their loadouts available to the player and made them AI only ;D

3
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 23, 2024, 09:01:28 AM »
Forgot to mention before, the left medium missile mount appears to be lower compared to the other medium positions on the left wing module. Aside of that, enjoying the new upgraded LB Drone.

Yeah, things might be exact ;D

4
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 23, 2024, 09:00:41 AM »
Would this mod have unexpected multiplicative effect with perilous expanse(which buffs domain drone range) and cause domain drones to be OP?

I do not use that mod so I do not know.

5
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 18, 2024, 03:32:56 AM »
I have just released an update, it adds 3 small turret mounts to the front of the Linebreaker centre piece.

6
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 11, 2024, 03:58:07 AM »
The "pirate" stations just use vanilla coding so when a pirate station spawns, it could be a derelict one. So their officers are just organics using the derelict officer portraits.

Though if you really wanted to, you can use the console command "setmarketowner (market name ) (faction name)" to give the derelicts a planet.

If you go into core (starsector core folder, not the mod folder), config, then "settings". Search for something like "max pirate bases" (just search for "pirate" and ye will find it sooner or later). You can then increase the max stations that can spawn. I do not remember if this affects their spawn rates, or if it is just the max quantity that can be in a game.

I also recommend the "second in command" mod. As one of the executive officers is all about automated ships. One of their last perks, if I recall correctly, allows the player to pilot Automated ships :D

7
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 10, 2024, 06:05:53 PM »
Glad to hear you enjoy it!

Yes, Vanilla and New Drones are meant to be paired together. Vanilla+ is what allows Motherships to spawn fleets. Though that only works on new saves sadly.

As for adding other domain mods, go ahead! They are all great :D

As for the pirate station derelict stations, that is New Drones+ :D

8
Mods / Re: [0.97a] All the Domain Drones+ (ATDD+)
« on: August 09, 2024, 02:54:32 PM »
I just updated Vanilla+ and New Drones+ to have their mod_info have 0.97 as the required version.
No other changes.

I did some testing and they appear to work fine.

9
Mods / Re: [0.96a] All the Domain Drones+ (ATDD+)
« on: August 09, 2024, 02:41:21 PM »
For everyone looking at this mod, It likely still works with the newest version. Ye just need to go into the mod_info file and replace the "gameversion" with    "gameVersion":"0.97a-RC11",

I am unsure about submods though, they *might* work.

10
Modding / Re: [0.97a] Star Wars 2020 v1.0.3
« on: August 09, 2024, 02:39:42 PM »
Heya, I love this mod. It just feels soo good to play.

I do have a wee question though, the C9979 ship the CIS has (the transport carrier) seems to be a bit large. At least compared to other ships. Going by lore (I know ships aren't to scale as... well, the maps aren't big enough and the game would melt) but it seems it should roughly be 1/3rd the size of a Arquitens light cruiser. I went into it and edited its image down to 125x43 (and edited the hull file to account for the bounds, launch areas for fighters and collision changes) and it seems to fit better among the other ships.

Your thoughts?

11
Mods / Re: [0.96a] All the Domain Drones+ (ATDD+)
« on: December 23, 2023, 05:07:09 AM »
New update for New Drones+. The Domains End is now a modular ship. Not compatible with older versions of New Drones.

12
Mods / Re: [0.96a] All the Domain Drones+ (ATDD+)
« on: November 11, 2023, 01:22:15 AM »
Good news everyone!

I believe the submods all work still, they just need to have their version number increased. I haven't tested the Varya one, though I imagine it will still work.

13
Mods / Re: [0.96a] All the Domain Drones+ (ATDD+)
« on: November 10, 2023, 03:01:43 AM »
Vanilla+ and New Drones+ updated to 0.96a. No other changes other than a version switch. I will test the submods and fix them (if they need fixed) at a later date

14
Mods / Re: [0.95.1a] All the Domain Drones+ (ATDD+)
« on: April 27, 2023, 07:24:10 AM »
The Rules.csv has been removed, reinstall New Drones+

15
So this is my Rivals post...

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