Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - glorygal

Pages: [1]
1
Mods / Re: [0.95a] Pulse Industry
« on: January 15, 2022, 06:58:59 PM »
Hi, love your mod and have been having fun fine tuning my Minster into a truly awesome force. While doing that I think I found a bug with hard flux dissipation where the Pulse Core Deviant is overriding the elite part of field modulation. By default (with elite field modulation skill and Pulse Core installed), hard flux dissipation with shields active is less than 100/sec. When I altered the minster and removed the core it was over 200/sec.

Pages: [1]