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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - ShiroNeko

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1
Any news on an update?
Been waiting for like a year lol, the game just isn't the same without all those missiles and fireworks around

2
Mods / Re: [0.95a] Capture Officers and Crew
« on: November 01, 2021, 02:04:21 PM »
What about adding slaves or captives as loot when raiding planets?
Or like for nexerelin's (now more complex) invasion mechanics?like getting actual captives and prisoners after taking over the planet?
I think it would be hard to tie it to actual numbers of enemy militia units eliminated in battle,but still a suggestion i suppose

3
Will you finally give the ships the autofit loadouts?
I had to literally go into the files to enable the AI loadouts...
Well,but if you try to do those autofits twice in a row or load a custom one you just made,it used to crash instantly so i suppose that's why it's disabled
I haven't played with the mod for a long time to wait for updates so i don't even have the log anymore

4
Any idea how long it might take for the next update to be released?
Don't want to start a long game to cut it short XP
Thanks in advance

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