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Messages - Nes

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1
Mods / Re: [0.97a-RC11] Nes's SAW 1.10SSS
« on: April 02, 2024, 04:41:59 PM »
1.10SSS
mainly a compatibility update for 0.97a, also a balance pass and some visual touch ups

save compatible

2
Mods / Re: [0.97a-RC11] Nes's SAW 1.10SSS
« on: April 02, 2024, 04:35:30 PM »
I got a question regarding the "livery system", I was looking through your code and in it you use a deco weapon with the id "NES_DECO_COUNTER". What does that do exactly, why did you do it that way and how is it used? Cause I want to make a livery system for my WIP mod as well and since your mod has that feature I thought of looking into your code but stumbled across this.
Ah, from memory, it is mainly used for keeping livery hullmod selection properly ordered

That said, i am happy to see more people showing interest in exploring the more aesthetic side of shipmaking :)

Hope modding and life has been treating you well. Any chance of a version update?
Going to check if a .json edit preliminarily works and shall update my post accordingly.
Thanks! and infact yes!

3
Modding / Re: [0.96a-RC10] AlvissSector
« on: January 25, 2024, 09:23:51 AM »
Sebestyen is Bestyen

4
Mods / Re: [0.96a] Nes's SAW 1.9h
« on: January 16, 2024, 04:26:08 AM »
Where does one get the ships? Special bounties? Or just in shops on planets?
Ships can be found within various faction fleets and markets, their distribution and rarity being such as to appear seamlessly integrated alongside the base game content. :)

5
Mods / Re: [0.96a] Nes's SAW 1.9h
« on: January 05, 2024, 01:13:50 AM »
Definitely not save compatible for me. Can we have a link to 1.9ggggggg?

did you already empty your recycle bin?

Short answer: Yes.
Long answer: Note 2 self. Use recycle bin. In this niche case it will save you.

That is unfortunate, let me help you :)
https://www.dropbox.com/scl/fi/6w2yw0ch2svn1eanubru4/Nes-s-SAW_1.9ggggggg.zip?rlkey=y2f19a6w1tw5mnh96as5dofbk&dl=1

6
Mods / Re: [0.96a] Nes's SAW 1.9h
« on: January 01, 2024, 06:40:44 PM »
1.9h
sprite updates, couple new liveries, general balance tweaks

might not be save compatible with previous version

7
Suggestions / Re: QoL request: Lose over-capacity fuel
« on: November 03, 2023, 12:32:19 PM »
This is an excellent suggestion.

8
Mods / Re: [0.96a] Nes's SAW 1.9ggggggg
« on: November 02, 2023, 07:22:35 PM »
bro i reaaaaally hope they implement the "livery" system into the base game by 1.0 its such a cool system i wish every vanilla ship or modded ship had access to it! i could forsee entire livery packs being made.
:D
Any possibility of getting a rainbow-coloured Fluorspar? I need this for reasons.
That is not out of the question

9
Mods / Re: [0.96a] Nes's SAW 1.9ggggggg
« on: October 15, 2023, 02:30:47 AM »
1.9ggggggg
fixes, minor balance tweaks, an extra hampter livery

save compatible

10
Mods / Re: [0.96a] Nes's SAW 1.9gggggg
« on: August 02, 2023, 02:09:31 PM »
1.9gggggg
another quick update that adds a listener to keep "system" tag weapons from showing up in the cargo hold, as well as improves Hermitaur qol

should be save compatible

11
Mods / Re: [0.96a] Nes's SAW 1.9ggggg
« on: July 27, 2023, 02:33:19 PM »
1.9ggggg
should be save compatible

quick update mainly to fix an elusive memory leak

12
Mods / Re: [0.96a] Nes's SAW 1.9gggg
« on: July 04, 2023, 10:40:11 PM »
fixed version file

13
Mods / Re: [0.96a] Nes's SAW 1.9gggg
« on: July 04, 2023, 12:25:41 AM »
1.9gggg
WARNING: might not be save compatible with previous versions

just a quick update as per latest forum policies
-removed one portrait


14
Mods / Re: [0.96a] Nes's SAW 1.9ggg
« on: June 13, 2023, 06:22:52 AM »
Quick hotfix for some missing portraits.

15
Mods / Re: [0.96a] Nes's SAW 1.9ggg
« on: June 12, 2023, 01:46:04 PM »
Removed version dependency now that we are past initial MagicLib 0.96 release.

Anyhow, update 1.9ggg
A bunch of liveries for Carnelian, Hampter, and Hermitaur, meaning the whole roster now features the customization mechanic, yay to that!

Save compatible.

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