Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Algoul

Pages: [1] 2 3 ... 6
1
Mods / Re: [0.96a] Random Assortment of Things
« on: October 21, 2023, 05:21:27 AM »
It's certainly a great mod, but I have to say that it suffers from vanilla balance (or overbalance) syndrome in my humble opinion. I am forced to get rid of the redacted ships obtained in the Abyss for the vulgar reason that their abilities are simply weak against the background of the threats that the modified Starsector provides. The weapon's DPS is not exactly weak - it is ridiculous, the firing distance forces you to adhere to obviously extremely unprofitable tactics with such damage-distance-abilities proportions.
I can only suggest that a respected modder put into LunaLib a version in which weapons and ships are boosted to such an extent that they would be able to destroy enemies from mods like Lost Sector and pose a proportionate threat.
Nevertheless - with the exception my personal opinion of balance issues, the mod is extremely attractive and it is clear that the creator has put talent and effort into it, it makes you want to play it.

2
Mods / Re: [0.96a] LOST_SECTOR - Exploration and quest content
« on: October 21, 2023, 05:04:59 AM »
Is it possible to make friends with Enigma? I noticed that the Enigma fleets that harass me often do not come into conflict with other factions, they are neutral. Is it possible to somehow achieve such a status?

3
Mods / Re: [0.96a] Ashes of The Domain
« on: October 11, 2023, 03:40:51 PM »
Ashes of The Domain - Vaults of Knowledge 1.6.8 patch 

I DONT KNOW HOW I MADE IT BUT ITS SAVE COMPATIBLE ACTUALLY WITH 1.6.7 and 1.6.6
 
Spoiler
fix bug with Policrystalizator production

new: Repurpose Research Databanks into new Universal currency for research : Either you pay for research with VOK, or with Research Databanks : They can only be found in new saves on Research Stations and only there, very small chance in ruins

new: From now on Research Facilities on markets with Pre Collapse Facility can produce +1 research databank per month
[close]
Sorry i was not posting in comments other patches , kinda then i did not had time to do it

Im not sure, but how many databanks need for research? I mean may be there displayed wrong numbers? I have some and as i see research can not start - but show them as valid currency for action.

4
Modding / Re: [0.96a-RC10] WIP Aardwolf & Zenith: ARRUS Hullmods 0.6
« on: October 11, 2023, 01:02:25 PM »
This is impressive mod, it is what i need. It give a much needed touch to customizing of my precious ship(s). IMHO it totally perfect now, feel no reasons to "balanced" it.

5
Mods / Re: [0.96a] Tahlan Shipworks
« on: October 11, 2023, 12:53:29 PM »
Nia, your pack of ships is always a “must have” option when playing Starsector. I must say that one of your most successful ideas is the Rosenritter ship pack. He naturally screams about a plot that is simply begging to be realized - the restoration of the Space Knights faction with a funny German accent and a sharp rejection of injustice.

6
Modding / Re: [0.9.51a-RC6][WIP] SCY Utility Ship Pack 0.1a
« on: January 28, 2023, 05:55:35 AM »
Very good, cover holes in scy fleets

7
Hey SirHartley, what're the odds of a method of gaining the ability to install minefields on planets appearing one day?

Totally agree, we need industry produced different mine fields around market and, i hope, minelayer weapon.

8
I got this at the time of trying to click on the product notification. It's either Industrial Evolution or Tahlan patch, can't tell


8699325 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.ArrayIndexOutOfBoundsException: 1
java.lang.ArrayIndexOutOfBoundsException: 1
   at com.fs.starfarer.campaign.fleet.FleetMemberStatus.getStatus(Unknown Source)
   at com.fs.starfarer.ui.super.OoOO.o00000(Unknown Source)
   at com.fs.starfarer.ui.super.OoOO.o00000(Unknown Source)
   at com.fs.starfarer.ui.super.OoOO.new(Unknown Source)
   at com.fs.starfarer.campaign.ui.O0OO.o00000(Unknown Source)
   at com.fs.starfarer.ui.OoO0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.classsuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.comms.F.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.N.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.OO0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

9
Mods / Re: [0.95.1a]Epta Consortium - 1.5.2d
« on: January 22, 2023, 08:57:22 AM »
Thank you for you work and i have question: 1.6.SO4 from discord and 1.5.2, are these versions impossible to run together as one mod?

10
Welcome to Hybrasil


4309215 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.campaign.CustomCampaignEntity.readResolve(Unknown Source)
   at com.fs.starfarer.campaign.CustomCampaignEntity.<init>(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.addCustomEntity(Unknown Source)
   at indevo.industries.artillery.projectiles.RailgunShotEntity.spawn(RailgunShotEntity.java:59)
   at indevo.industries.artillery.entities.ArtilleryStationEntityPlugin.fireAtTarget(ArtilleryStationEntityPlugin.java:168)
   at indevo.industries.artillery.entities.ArtilleryStationEntityPlugin.fireAtTargets(ArtilleryStationEntityPlugin.java:103)
   at indevo.industries.artillery.entities.ArtilleryStationEntityPlugin.advance(ArtilleryStationEntityPlugin.java:83)
   at com.fs.starfarer.campaign.CustomCampaignEntity.advance(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
   at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

11
Mods / Re: [0.95.1a] Domain Drones+
« on: January 14, 2023, 09:54:00 AM »
366725 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - org.json.JSONException: Mismatched quotes in the string; last quote: [   
], last added row:

12
Mods / Re: [0.95.1a] Domain Drones+
« on: January 13, 2023, 07:12:24 AM »
Solid pack and need more.

13
Mods / Re: [0.95.1a] Nexerelin v0.10.6 "Lords of War" (update 2022-12-17)
« on: December 22, 2022, 11:58:24 PM »
Guys, thanx for your work and i dare to address you some needs, clearly can be resolve only by your mod. As i see, NPC markets refuse to build anything. Planets naked, defenseless and sometimes have absolutely absurd roster of industries. its possible to do something about? Like contracts to build for player in NPC markets or joint NPC-player industries?

14
Find reason why Secrets crush Starsector - it incompatible with Starpocalypse

15
289143 [Thread-3] ERROR data.scripts.SotfModPlugin  - Failed to load sotf_settings.ini!DIRECTORY: E:\Starsector\starsector-core\..\mods\Secrets of the Frontier Prerelease 13.0a (data/config/sotf/remote_ai_factions.json)
Expected a ',' or '}' at 63 [character 2 line 14]

Pages: [1] 2 3 ... 6